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class Enlighten::FixedTimeLimiter

    └>Enlighten::ILimiter
        └>Geo::IGeoReleasable

Simple implementation of ILimiter which prevents new tasks from starting after a fixed time has elapsed from the start of UpdateRadiosity().

Functions

NameDescription
FixedTimeLimiter(double)

Constructor.

Release()

This function will be called when MultithreadCpuWorker is destroyed.

Release()

This function will be called when MultithreadCpuWorker is destroyed.

Release()

Free this object that was created within the Enlighten libraries.

Reset()

Reset will be called before Enlighten processing begins.

Reset()

Reset will be called before Enlighten processing begins.

Timeout()

Timeout should return FALSE if processing should continue and TRUE if processing should stop.

Timeout()

Timeout should return FALSE if processing should continue and TRUE if processing should stop.


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Enlighten::FixedTimeLimiter::FixedTimeLimiter

...

public: FixedTimeLimiter
(
    double timeLimitInSeconds
)

...

Constructor.


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virtual void Enlighten::FixedTimeLimiter::Release

...

public: virtual void Release()

...

This function will be called when MultithreadCpuWorker is destroyed.


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virtual void Enlighten::ILimiter::Release

...

public: void Release()

...

This function will be called when MultithreadCpuWorker is destroyed.


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virtual void Geo::IGeoReleasable::Release

...

public: void Release()

...

Free this object that was created within the Enlighten libraries.

Expect this to behave in a similar way to calling 'delete(this)'


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virtual void Enlighten::FixedTimeLimiter::Reset

...

public: virtual void Reset()

...

Reset will be called before Enlighten processing begins.


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virtual void Enlighten::ILimiter::Reset

...

public: void Reset()

...

Reset will be called before Enlighten processing begins.


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virtual bool Enlighten::FixedTimeLimiter::Timeout

...

public: virtual bool Timeout()

...

Timeout should return FALSE if processing should continue and TRUE if processing should stop.


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virtual bool Enlighten::ILimiter::Timeout

...

public: bool Timeout()

...

Timeout should return FALSE if processing should continue and TRUE if processing should stop.