class Enlighten::IPrecompPackedSystem
└>Geo::IGeoSerialisable
└>Geo::IGeoReleasable
Class encapsulating the geometry and additional data for a system, light-mapped or otherwise.
Functions
Name | Description |
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Create() | Create a new empty IPrecompPackedSystem that you can load data into. |
Create(const IPrecompBuildParameters *) | Create a new empty IPrecompPackedSystem with tweakable parameters that you can load data into. |
GetBoundingBox() | Return a bounding box of this system. |
GetBuildParameters() | Return a pointer to the build parameters used when creating this system. |
GetId() | Return the unique ID of this system. |
GetLod(Geo::s32) | Access the IPrecompPackedSystem representing the LOD version of the system. GetLod(0) will return the pointer to the main system (i.e. this system) |
GetMaxOutputPixelSize() | Return maximum world pixel size used by this system. |
GetMeshSimpOutput() | Return a pointer to data that describes the result of the mesh simplification. |
GetMinOutputPixelSize() | Return minimum world pixel size used by this system. |
GetName() | Get the full name. |
GetNumInstances() | Return the number of geometry output instances contained within this system. |
GetNumLods() | LOD access For systems with no LODs generated GetNumLods will return 1 (i.e. |
GetOutputHeight() | Return the hight of the system output texture. |
GetOutputWidth() | Return the width of the system output texture. |
GetPackedInstances() | Return a pointer to the output instances. |
GetSurfaceArea() | Return total surface area of this system. |
Load(IGeoInputStream &, Geo::u32) | Load an instance of this class from an IGeoInputStream. |
Release() | Free this object that was created within the Enlighten libraries. |
Save(IGeoStream &, Geo::u32) | Save an instance of this class to an IGeoStream. |
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static IPrecompPackedSystem* Enlighten::IPrecompPackedSystem::Create
...
public: IPrecompPackedSystem * Create()
...
Create a new empty IPrecompPackedSystem that you can load data into.
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static IPrecompPackedSystem* Enlighten::IPrecompPackedSystem::Create
...
public: IPrecompPackedSystem * Create
(
const IPrecompBuildParameters * params
)
...
Create a new empty IPrecompPackedSystem with tweakable parameters that you can load data into.
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virtual const Geo::GeoBoundingBox& Enlighten::IPrecompPackedSystem::GetBoundingBox
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public: const Geo::GeoBoundingBox & GetBoundingBox() const
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Return a bounding box of this system.
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virtual const IPrecompBuildParameters* Enlighten::IPrecompPackedSystem::GetBuildParameters
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public: const IPrecompBuildParameters * GetBuildParameters() const
...
Return a pointer to the build parameters used when creating this system.
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virtual Geo::GeoGuid Enlighten::IPrecompPackedSystem::GetId
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public: Geo::GeoGuid GetId() const
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Return the unique ID of this system.
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virtual const IPrecompPackedSystem* Enlighten::IPrecompPackedSystem::GetLod
...
public: const IPrecompPackedSystem * GetLod
(
Geo::s32 lodIndex
) const
...
Access the IPrecompPackedSystem representing the LOD version of the system. GetLod(0) will return the pointer to the main system (i.e. this system)
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virtual float Enlighten::IPrecompPackedSystem::GetMaxOutputPixelSize
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public: float GetMaxOutputPixelSize() const
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Return maximum world pixel size used by this system.
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virtual const IMeshSimpOutput* Enlighten::IPrecompPackedSystem::GetMeshSimpOutput
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public: const IMeshSimpOutput * GetMeshSimpOutput() const
...
Return a pointer to data that describes the result of the mesh simplification.
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virtual float Enlighten::IPrecompPackedSystem::GetMinOutputPixelSize
...
public: float GetMinOutputPixelSize() const
...
Return minimum world pixel size used by this system.
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virtual const char* Enlighten::IPrecompPackedSystem::GetName
...
public: const char * GetName() const
...
Get the full name.
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virtual Geo::s32 Enlighten::IPrecompPackedSystem::GetNumInstances
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public: Geo::s32 GetNumInstances() const
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Return the number of geometry output instances contained within this system.
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virtual Geo::s32 Enlighten::IPrecompPackedSystem::GetNumLods
...
public: Geo::s32 GetNumLods() const
...
LOD access For systems with no LODs generated GetNumLods will return 1 (i.e.
the main system is considered to be the first LOD)
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virtual Geo::s32 Enlighten::IPrecompPackedSystem::GetOutputHeight
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public: Geo::s32 GetOutputHeight() const
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Return the hight of the system output texture.
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virtual Geo::s32 Enlighten::IPrecompPackedSystem::GetOutputWidth
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public: Geo::s32 GetOutputWidth() const
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Return the width of the system output texture.
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virtual const IPrecompPackedInstance** Enlighten::IPrecompPackedSystem::GetPackedInstances
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public: const IPrecompPackedInstance ** GetPackedInstances() const
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Return a pointer to the output instances.
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virtual double Enlighten::IPrecompPackedSystem::GetSurfaceArea
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public: double GetSurfaceArea() const
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Return total surface area of this system.
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virtual bool Geo::IGeoSerialisable::Load
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public: bool Load
(
IGeoInputStream & stream,
Geo::u32 section
)
...
Load an instance of this class from an IGeoInputStream.
The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.
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virtual void Geo::IGeoReleasable::Release
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public: void Release()
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Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'
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virtual bool Geo::IGeoSerialisable::Save
...
public: bool Save
(
IGeoStream & stream,
Geo::u32 section
) const
...
Save an instance of this class to an IGeoStream.
The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.