class Enlighten::ISystemSolutionSpace
A solution space for a system.
Functions
Name | Description |
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GetOutputTexture(OutputTextureType, bool) | Get the output texture from the solution space. Useful when you use IGpuTextureAllocator to allocate the textures. |
GetRadiosityCore() | Get the RadSystemCore object which this solution space represents. |
IsReadyForRendering(OutputTextureType) | Returns true if the texture has been solved at least once and is ready for rendering. |
Release() | Free this object that was created within the Enlighten libraries. |
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virtual IGpuTexture* Enlighten::ISystemSolutionSpace::GetOutputTexture
...
public: IGpuTexture * GetOutputTexture
(
OutputTextureType textureType,
bool forceGet
) const
...
Get the output texture from the solution space. Useful when you use IGpuTextureAllocator to allocate the textures.
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virtual const RadSystemCore* Enlighten::ISystemSolutionSpace::GetRadiosityCore
...
public: const RadSystemCore * GetRadiosityCore() const
...
Get the RadSystemCore object which this solution space represents.
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virtual bool Enlighten::ISystemSolutionSpace::IsReadyForRendering
...
public: bool IsReadyForRendering
(
OutputTextureType textureType
) const
...
Returns true if the texture has been solved at least once and is ready for rendering.
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virtual void Geo::IGeoReleasable::Release
...
public: void Release()
...
Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'