class Enlighten::InputLightBase
A base class all light types must derive from to work with any input lighting API.
This is separate from InputLight in order to make it easier for users of the SDK to add new light types.
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EnlightenCustomerLights.h |
Variables
Name | Description |
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bool m_HasChanged | Whether the light has changed since it was last given to the extended direct lighting api. |
const eLightType m_LightType | Type of input light corresponding to an eLightType enum value. |
Geo::u64 m_Padding | Unused (this class is usually extended by one that starts with multiple v128s) |
Functions
Name | Description |
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DistanceFilter(float) | Return true if this light affects a system at the specified distance from the viewer. |
InputLightBase(eLightType, bool) | Constructor. |
InputLightBase(eLightType) | Constructor. |
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GEO_CONTROLLED_INLINE bool Enlighten::InputLightBase::DistanceFilter
...
public: GEO_CONTROLLED_INLINE bool DistanceFilter
(
float viewDistance
) const
...
Return true if this light affects a system at the specified distance from the viewer.
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Enlighten::InputLightBase::InputLightBase
...
protected: InputLightBase
(
eLightType lightType,
bool hasChanged
)
...
Constructor.
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Enlighten::InputLightBase::InputLightBase
...
protected: InputLightBase
(
eLightType lightType
)
...
Constructor.