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class Enlighten::CpuWorker

    └>Enlighten::BaseWorker
        └>Enlighten::IUpdateManagerWorker

Implementation of the worker class, containing functionality common to all platforms which solve radiosity on a CPU or SPU.

Variables

NameDescription
Geo::RingBuffer m_CommandBuffer

Buffer of enqueued commands.

Geo::s64 m_CommandThreadTicks

Time taken to execute commands on the command thread.

Geo::GeoKeyValueArray< Geo::GeoGuid, BaseCubeMap > m_CubeMapArray

Cube map GUID to data mapping.

eOutputFormat m_CubemapOutputFormat

Cubemap output format (immutable)

Geo::GeoCriticalSection m_DestroyArrayCriticalSection

Critical section for modifying the to-be-destroyed array.

Geo::GeoKeyValueArray< Geo::GeoGuid, UpdateManagerLight > m_DirectionalLights

Array of directional lights.

Geo::GeoMap< Geo::u32, DirectionPalette * > m_DirectionPalettes

Map of DirectionPalettes for use with EPSS.

Geo::GeoKeyValueArray< Geo::GeoGuid, BaseDynamicObject > m_DynamicObjectArray

Dynamic object GUID to data mapping.

Geo::GeoKeyValueArray< Geo::GeoGuid, BaseEnvironment > m_EnvironmentArray

Environment GUID to data mapping.

Geo::GeoEvent m_ExecuteCommandEvent

Handle to event trigger to execute commands.

UpdateManagerWorkerProperties m_GlobalState

Global solver parameters.

bool m_InputLightingListDirty

Regenerate the hash of the InputLightingList.

Geo::u32 m_InputLightingListHash

Hash of the list of InputLightingBuffers.

PrecisionHint::Value m_InputLightingPrecisionHint

Input lighting precision hint.

Geo::u32 m_InterpolationInputChangeId

Counter incremented when the list of probe inputs is recreated.

bool m_InterpolationInputListRecreated

Flag set when the list of probe inputs was recreated.

Geo::GeoArray< InterpolationInputSet > m_InterpolationInputSets

List of interpolation inputs (ie probe sets with their output)

Geo::GeoAtomic< Geo::u32 > m_InterpolationTimeUs

Interpolation times in microseconds.

eOutputFormat m_IrradianceOutputFormat

Irradiance output format (immutable)

Geo::s64 m_LastUpdateTick

The last time we started to update (used for stats computation).

Geo::GeoMap< Geo::s32, Geo::s32 > m_LightBankMap

Light bank id to number of updates counter.

LightMethodSelector * m_LightMethodSelector

Light method selector.

Geo::GeoKeyValueArray< Geo::GeoGuid, UpdateManagerLight > m_LightsWithoutVisibility

Array of non-directional lights without visibility data.

Geo::GeoKeyValueArray< Geo::GeoGuid, UpdateManagerLight > m_LightsWithVisibility

Array of non-directional lights with visibility data.

Geo::GeoAtomic< Geo::u32 > m_NumEnqueuedUpdates

Number of update calls currently in the command queue.

Geo::GeoArray< Geo::IGeoReleasable * > m_ObjectsToDestroy

Array of objects which need to be destroyed by update manager.

eOutputFormatByteOrder m_OutputFormatByteOrder

Byte order to output 8-bit textures (immutable)

Geo::GeoKeyValueArray< Geo::GeoGuid, BaseProbeSet > m_ProbeSetArray

ProbeSet GUID to data mapping.

Enlighten::IProbeSetManager * m_ProbeSetManager

Probe Sets Manager object that can provide probe weights for interpolation.

Geo::u32 m_PropertiesHash

Hash of the worker properties.

bool m_QuitThread

Flag which tells the worker thread to quit the update loop.

bool m_RecreateInterpolationInputList

Flag set when we need to regenerate the list of probe inputs.

bool m_RegisterWithProfiler

Flag to indicate that all objects need to be registered with the profiler.

bool m_SolvedRadiosity

Whether we have completed a solve since the last stats update.

SolveType m_SolveType

Whether to solve directional irradiance, directional irradiance separately for each colour channel or irradiance only)

EnlightenProfile * m_StatsProfile

Optional pointer to a statistics profiler.

Geo::GeoKeyValueArray< Geo::GeoGuid, BaseSystem > m_SystemArray

System GUID to data mapping.

Command * m_ThreadCreationCommand

Command to execute on the worker thread on creation.

bool m_ThreadRunning

Is the command thread running.

bool m_UseEntireProbeSetSolver

Should we use the EPSS?

bool m_UseProbeSetLod

Use or not Probe Set LOD.

Functions

NameDescription
AddCubeMap(BaseCubeMap *const &)

Add a cube map to the worker.

AddCubeMap(BaseCubeMap *const &)

Add a cube map to the worker.

AddCubeMap(BaseCubeMap *const &)

Add a cube map to the worker.

AddDynamicObject(BaseDynamicObject *const &)

Add a dynamic object to the worker.

AddDynamicObject(BaseDynamicObject *const &)

Add a dynamic object to the worker.

AddProbeSet(BaseProbeSet *const &)

Add a probe set to the worker.

AddProbeSet(BaseProbeSet *const &)

Add a probe set to the worker.

AddProbeSet(BaseProbeSet *const &)

Add a probe set to the worker.

AddSystem(BaseSystem *const &)

Add a system to the worker, and allocate any required auxiliary resources.

AddSystem(BaseSystem *const &)

Add a system to the worker, and allocate any required auxiliary resources.

AddSystem(BaseSystem *const &)

Add a system to the worker, and allocate any required auxiliary resources.

AllocateVisibilityData(Geo::s32, Enlighten::eLightType)

Allocates/Frees memory for visibility data.

BaseWorker(SolveType, eOutputFormat, eOutputFormat, eOutputFormatByteOrder, PrecisionHint::Value, bool, bool, EnlightenProfile *)

Base class constructor.

ClearCubeMapVolumeTransparency(Geo::GeoGuid const &)

Clears the cube map volume transparency.

ClearCubeMapVolumeTransparency(Geo::GeoGuid const &)

Clears the cube map volume transparency.

ClearSystemVolumeTransparency(Geo::GeoGuid const &)

Clears the system volume transparency.

ClearSystemVolumeTransparency(Geo::GeoGuid const &)

Clears the system volume transparency.

CopyAlbedoBuffer(CopyAlbedoBufferInfo const &)

Allocate and make a copy of an albedo buffer.

CopyAlbedoBuffer(CopyAlbedoBufferInfo const &)

Allocate and make a copy of an albedo buffer.

CopyBounceBuffer(CopyBounceBufferInfo const &)

Allocate and make a copy of an emissive buffer.

CopyBounceBuffer(CopyBounceBufferInfo const &)

Allocate and make a copy of an emissive buffer.

CopyEmissiveBuffer(CopyEmissiveBufferInfo const &)

Allocate and make a copy of an emissive buffer.

CopyEmissiveBuffer(CopyEmissiveBufferInfo const &)

Allocate and make a copy of an emissive buffer.

CopyEmissiveEnvironment(CopyEmissiveEnvironmentInfo const &)

Allocate and make a copy of an emissive environment.

CopyEmissiveEnvironment(CopyEmissiveEnvironmentInfo const &)

Allocate and make a copy of an emissive environment.

CopyGeometryTransparencyBuffer(CopyTransparencyBufferInfo const &)

Allocate and make a copy of a geoemtry transparency buffer.

CopyGeometryTransparencyBuffer(CopyTransparencyBufferInfo const &)

Copies the geometry transparency buffer.

CopyInputLightingBuffer(CopyInputLightingBufferInfo const &)

Allocate and make a copy of an input lighting buffer.

CopyInputLightingBuffer(CopyInputLightingBufferInfo const &)

Allocate and make a copy of an input lighting buffer.

CopyMaterialTransparencyBuffer(CopyTransparencyBufferInfo const &)

Allocate and make a copy of a material transparency buffer.

CopyMaterialTransparencyBuffer(CopyTransparencyBufferInfo const &)

Allocate and make a copy of a material transparency buffer.

CopyProbeOutput(CopyProbeOutputInfo const &)

Allocate and make a copy of Enlighten probe set output.

CopyProbeOutput(CopyProbeOutputInfo const &)

Allocate and make a copy of Enlighten probe set output.

CopyRawOutput(CopyRawOutputInfo const &)

Allocate and make a copy of raw Enlighten texture output.

CopyRawOutput(CopyRawOutputInfo const &)

Allocate and make a copy of raw Enlighten texture output.

CopyVisibilityBuffer(CopyVisibilityBufferInfo const &)

Allocate and make a copy of a visibility data block.

CopyVisibilityBuffer(CopyVisibilityBufferInfo const &)

Allocate and make a copy of a visibility data block.

CpuWorker(SolveType, eOutputFormat, eOutputFormat, eOutputFormatByteOrder, PrecisionHint::Value, bool, bool, EnlightenProfile *, Command *)

Constructor, taking properties which are fixed at creation time.

DecrementUpdateCounters()

Decrements the update counters for all systems, probe sets, cube maps and light banks.

DestroyAllWorkerObjects()

Release all the objects this worker constructed.

DoDynamicObjectInterpolation(BaseDynamicObject *)

Do the interpolation for a single dynamic object, to allow multithreading.

DoDynamicObjectUpdate()

Runs the probe interpolation tasks for all dynamic objects, non-multithreaded.

DoEnvironmentUpdate()

Copies the environment values from the application-settable copy to the internal copy.

EnqueueCommand(CommandType &&)

Enqueues a command for later execution by the worker thread, if it is running.

EnqueueQuitCommand()

Tell the update thread to quit.

EnqueueRadiosityUpdate(const Geo::v128 &)

Enqueue a radiosity update on the worker thread.

ExcludesEnvironmentInPrimaryBounce()

Have we requested to solve the environment in secondary bounce only. (ie skip primary bounce)

ExcludesEnvironmentInPrimaryBounce()

Returns the value of the worker property m_ExcludeEnvrionmentInPrimaryBounce.

ExecuteCommands()

Executes and destroys commands in the command ring buffer until the buffer is empty.

FindObject(const Geo::GeoGuid &, ObjectType *&)

Finds the object with the given GUID.

FindObject(ObjectType *, ObjectType *&)

Finds the object with the given address.

FindObject(const Geo::GeoGuid &, BaseSystem *&)

Finds the object with the given GUID.

FindObject(const Geo::GeoGuid &, BaseProbeSet *&)

Finds the object with the given GUID.

FindObject(const Geo::GeoGuid &, BaseDynamicObject *&)

Finds the object with the given GUID.

FindObject(const Geo::GeoGuid &, CpuSystem *&)

Specialise the BaseWorker::FindObject to deal with a concrete type here.

FindObject(const Geo::GeoGuid &, BaseCubeMap *&)

Finds the object with the given GUID.

FreeVisibilityData(Geo::s32, bool)

Allocates/Frees memory for visibility data.

GetInputLightingPrecisionHint()

Gets the precision hint for the input lighting buffer,.

GetLightMethodSelector()

Gets the light method selector.

GetLightMethodSelector()

Gets the light method selector.

GetSizeOfProbeInputWorkspaceMemory()

Get the total size of probe set output workspaces.

GetSizeOfProbeInputWorkspaceMemory()

Get the total size of probe set output workspaces.

GetSizeOfProbeOutputWorkspaceMemory()

Get the total size of probe set input workspaces.

GetSizeOfProbeOutputWorkspaceMemory()

Get the total size of probe set input workspaces.

GetSizeOfWorkingMemory()

Get the size of the working memory required for solving.

GetSizeOfWorkingMemory()

Get the size of the working memory required for solving.

GetSystemArray()

Returns the array of systems. Used by the GeoMaya plug in to work out when to trigger refreshes.

IsCommandThreadSafe()

Returns true if called on the worker thread, or if no worker thread is running.

IsUpdateLimited()

Are we at the limit of the number of allowed enqueued updates, and therefore the update rate is throttled?

IsUpdateLimited()

Are we at the limit of the number of allowed enqueued updates, and therefore the update rate is throttled?

IsWorkerThreadRunning()

Returns true if a separate worker thread is currently running, false if not.

IsWorkerThreadRunning()

Whether the worker thread is currently running.

ProbeSetManagerSetMaxWeightForProbeSet(Geo::GeoGuid const &, float)

Set max interpolation weight for a given probe set.

ProbeSetManagerSetMaxWeightForProbeSet(Geo::GeoGuid const &, float)

Set max interpolation weight for a given probe set.

PushMultipleObjectsToDestroy(Geo::IGeoReleasable *const *, Geo::s32)

Push a list of objects which has been removed from the worker on to a list to be destroyed by the rendering thread.

PushObjectToDestroy(Geo::IGeoReleasable *)

Push an object which has been removed from the worker on to a list to be destroyed by the rendering thread.

ReadInputLightingBuffer(ReadInputLightingBufferInfo const &)

These functions are provided for debugging/visualisation purposes.

ReadInputLightingBuffer(ReadInputLightingBufferInfo const &)

These functions are provided for debugging/visualisation purposes.

RecreateInterpolationInputList()

Updates the probe interpolation inputs, if required.

ReleaseSystemSolutionSpaces(ReleaseSystemSolutionSpacesInfo const &)

Release system solution spaces.

ReleaseSystemSolutionSpaces(ReleaseSystemSolutionSpacesInfo const &)

Release the solution spaces.

RemoveAllLights()

Remove all lights.

RemoveAllLights()

Remove all lights.

RemoveCubeMap(RemoveInfo const &)

Remove a cube map from the worker (either completely or partially)

RemoveCubeMap(RemoveInfo const &)

Remove a cube map from the worker (either completely or partially)

RemoveDirectionalLight(Geo::GeoGuid)

Removes a light with the given GUID from the list of directional lights (if one is found), and frees the associated memory.

RemoveDynamicObject(RemoveInfo const &)

Remove a dynamic object from the worker.

RemoveDynamicObject(RemoveInfo const &)

Remove a dynamic object from the worker.

RemoveEmissiveEnvironment(Geo::GeoGuid const &)

Remove the environment with the given id.

RemoveEmissiveEnvironment(Geo::GeoGuid const &)

Remove the environment with the given id.

RemoveLight(Geo::GeoGuid const &)

Remove the light with the given id.

RemoveLight(Geo::GeoGuid const &)

Remove the light with the given id.

RemoveLightBank(Geo::s32 const &)

Remove a light bank.

RemoveLightBank(Geo::s32 const &)

Remove a light bank.

RemoveLightWithoutVisibility(Geo::GeoGuid)

Removes a light with the given GUID from the list of lights without visibility (if one is found), and frees the associated memory.

RemoveLightWithVisibility(Geo::GeoGuid)

Removes a light with the given GUID from the list of lights with visibility (if one is found), and frees the associated memory.

RemoveProbeSet(RemoveInfo const &)

Remove a probe set from the worker (either completely or partially)

RemoveProbeSet(RemoveInfo const &)

Remove a probe set from the worker (either completely or partially)

RemoveSystem(RemoveInfo const &)

Remove a system from the worker (either completely or partially)

RemoveSystem(RemoveInfo const &)

Remove a system from the worker (either completely or partially)

RemoveSystem(RemoveInfo const &)

Remove a system from the worker (either completely or partially)

RemoveSystemFromDependencyLists(BaseSystem *)

Removes the given system from all cached dependency lists.

RemoveSystemSolutionSpaces(Geo::GeoGuid const &)

Removes the solution spaces from the system. This function will not release the solution spaces.

RemoveSystemSolutionSpaces(Geo::GeoGuid const &)

Removes the solution spaces from the system. This function will not release the solution spaces.

ReRegisterObjectsWithProfiler()

Re-register all objects with the profiler.

RunWorkerThread()

Start the worker thread if it is not already running.

SetAllUpdateCounters(Geo::s32 const &)

Set all system and probe update counters to count.

SetAllUpdateCounters(Geo::s32 const &)

Set all system and probe update counters to count.

SetDoFullSolveNextFrame()

Disable temporal coherence so a full solve is performed next frame.

SetDoFullSolveNextFrame()

Disable temporal coherence so a full solve is performed next frame.

SetDoIndirectInputLightingNextFrame(Geo::GeoGuid const &)

Sets a flag to run indirect input lighting on the next frame.

SetDoIndirectInputLightingNextFrame(Geo::GeoGuid const &)

Sets a flag to run indirect input lighting on the next frame.

SetLightBankUpdateCounter(SetLightBankUpdateCounterInfo const &)

Set a light bank update counter.

SetLightBankUpdateCounter(SetLightBankUpdateCounterInfo const &)

Set a light bank update counter.

SetProbeSetManager(IProbeSetManager *const &)

Set a probe set manager.

SetProbeSetTransform(SetProbeSetTransformInfo const &)

Set a probe set world-to-local-space transform.

SetProbeSetTransform(SetProbeSetTransformInfo const &)

Set a probe set world-to-local-space transform.

SetSystemSolutionSpaces(ISystemSolutionSpace *const *, const Geo::s32, const Geo::s32)

Set the solution spaces used by a system.

SetSystemSolutionSpaces(ISystemSolutionSpace *const *, const Geo::s32, const Geo::s32)

Set the solution spaces used by a system.

SetTransparencySamplePositionOffset(SetTransparencySamplePositionOffsetInfo const &)

Sets the transparency sample position offset.

SetTransparencySamplePositionOffset(SetTransparencySamplePositionOffsetInfo const &)

Sets the transparency sample position offset.

SetVisibilityBits(SetVisibilityBitsInfo const &)

Sets the visibility block for a (system, light) pair.

SetVisibilityBits(SetVisibilityBitsInfo const &)

Sets the visibility block for a (system, light) pair.

SetWorkerProperties(const UpdateManagerWorkerProperties &)

Set the worker global state.

SetWorkerProperties(UpdateManagerWorkerProperties const &)

Set the worker global state.

StopWorkerThread()

Signal the worker thread to stop and wait until it quits.

TriggerTransparencyVolume(const Enlighten::BoxVolume &)

Triggers a transparency volume.

TriggerTransparencyVolume(const Enlighten::BoxVolume &)

Triggers a transparency volume.

TriggerTransparencyVolume(const Enlighten::SphereVolume &)

Triggers a transparency volume.

TriggerTransparencyVolume(const Enlighten::SphereVolume &)

Triggers a transparency volume.

UpdateCubeMapDependencyList(BaseCubeMap *)

Creates the cached dependency list for the given cube map.

UpdateEmissiveEnvironment(UpdateEnvironmentInfo const &)

Update (or add) the environment with the given id.

UpdateEmissiveEnvironment(UpdateEnvironmentInfo const &)

Update (or add) the environment with the given id.

UpdateLight(UpdateLightInfo const &)

Update (or add) the light with the given id.

UpdateLight(UpdateLightInfo const &)

Update (or add) the light with the given id.

UpdateProbeDependencyList(BaseProbeSet *)

Creates the cached dependency list for the given probe set.

UpdateRadiosity(const Geo::v128 &)

The main radiosity update function.

UpdateRadiosity(const Geo::v128 &)

The main radiosity update function.

UpdateSystemDependencyLists(BaseSystem *)

Creates the cached dependency list for the given system, and updates all other lists with the new system.

WriteVisibilityPointers(void **, BaseSystem *, Geo::s32)

Write ordered list of visibility data pointers for the given system and light bank Returns TRUE if any of the light inputs have changed.


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virtual void Enlighten::BaseWorker::AddCubeMap

...

public: virtual void AddCubeMap
(
    BaseCubeMap *const & cubeMap
)

...

Add a cube map to the worker.


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virtual void Enlighten::CpuWorker::AddCubeMap

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public: virtual void AddCubeMap
(
    BaseCubeMap *const & cubeMap
)

...

Add a cube map to the worker.


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virtual void Enlighten::IUpdateManagerWorker::AddCubeMap

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public: void AddCubeMap
(
    BaseCubeMap *const & cubeMap
)

...

Add a cube map to the worker.


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virtual void Enlighten::BaseWorker::AddDynamicObject

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public: virtual void AddDynamicObject
(
    BaseDynamicObject *const & dynamicObject
)

...

Add a dynamic object to the worker.


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virtual void Enlighten::IUpdateManagerWorker::AddDynamicObject

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public: void AddDynamicObject
(
    BaseDynamicObject *const & dynamicObject
)

...

Add a dynamic object to the worker.


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virtual void Enlighten::BaseWorker::AddProbeSet

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public: virtual void AddProbeSet
(
    BaseProbeSet *const & probeSet
)

...

Add a probe set to the worker.


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virtual void Enlighten::IUpdateManagerWorker::AddProbeSet

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public: void AddProbeSet
(
    BaseProbeSet *const & probeSet
)

...

Add a probe set to the worker.


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virtual void Enlighten::CpuWorker::AddProbeSet

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public: virtual void AddProbeSet
(
    BaseProbeSet *const & probeSet
)

...

Add a probe set to the worker.


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virtual void Enlighten::BaseWorker::AddSystem

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public: virtual void AddSystem
(
    BaseSystem *const & system
)

...

Add a system to the worker, and allocate any required auxiliary resources.


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virtual void Enlighten::CpuWorker::AddSystem

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public: virtual void AddSystem
(
    BaseSystem *const & system
)

...

Add a system to the worker, and allocate any required auxiliary resources.


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virtual void Enlighten::IUpdateManagerWorker::AddSystem

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public: void AddSystem
(
    BaseSystem *const & system
)

...

Add a system to the worker, and allocate any required auxiliary resources.


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virtual void Enlighten::BaseWorker::AllocateVisibilityData

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protected: virtual void AllocateVisibilityData
(
    Geo::s32 lightIndex,
    Enlighten::eLightType lightType
)

...

Allocates/Frees memory for visibility data.


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Enlighten::BaseWorker::BaseWorker

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public: BaseWorker
(
    SolveType solveType,
    eOutputFormat irradianceOutputFormat,
    eOutputFormat cubemapOutputFormat,
    eOutputFormatByteOrder byteOrder,
    PrecisionHint::Value inputLightingPrecisionHint,
    bool useEntireProbeSetSolver,
    bool useProbeSetLod,
    EnlightenProfile * profile
)

...

Base class constructor.

Irradiance output format and optional stats profile are common to all worker implementations.


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virtual void Enlighten::BaseWorker::ClearCubeMapVolumeTransparency

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public: virtual void ClearCubeMapVolumeTransparency
(
    Geo::GeoGuid const & cubeMapId
)

...

Clears the cube map volume transparency.


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virtual void Enlighten::IUpdateManagerWorker::ClearCubeMapVolumeTransparency

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public: void ClearCubeMapVolumeTransparency
(
    Geo::GeoGuid const & cubeMapId
)

...

Clears the cube map volume transparency.


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virtual void Enlighten::IUpdateManagerWorker::ClearSystemVolumeTransparency

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public: void ClearSystemVolumeTransparency
(
    Geo::GeoGuid const & systemId
)

...

Clears the system volume transparency.


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virtual void Enlighten::BaseWorker::ClearSystemVolumeTransparency

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public: virtual void ClearSystemVolumeTransparency
(
    Geo::GeoGuid const & systemId
)

...

Clears the system volume transparency.


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virtual void Enlighten::IUpdateManagerWorker::CopyAlbedoBuffer

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public: void CopyAlbedoBuffer
(
    CopyAlbedoBufferInfo const & copyInfo
)

...

Allocate and make a copy of an albedo buffer.


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virtual void Enlighten::CpuWorker::CopyAlbedoBuffer

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public: virtual void CopyAlbedoBuffer
(
    CopyAlbedoBufferInfo const & copyInfo
)

...

Allocate and make a copy of an albedo buffer.


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virtual void Enlighten::IUpdateManagerWorker::CopyBounceBuffer

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public: void CopyBounceBuffer
(
    CopyBounceBufferInfo const & copyInfo
)

...

Allocate and make a copy of an emissive buffer.


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virtual void Enlighten::CpuWorker::CopyBounceBuffer

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public: virtual void CopyBounceBuffer
(
    CopyBounceBufferInfo const & copyInfo
)

...

Allocate and make a copy of an emissive buffer.


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virtual void Enlighten::IUpdateManagerWorker::CopyEmissiveBuffer

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public: void CopyEmissiveBuffer
(
    CopyEmissiveBufferInfo const & copyInfo
)

...

Allocate and make a copy of an emissive buffer.


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virtual void Enlighten::CpuWorker::CopyEmissiveBuffer

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public: virtual void CopyEmissiveBuffer
(
    CopyEmissiveBufferInfo const & copyInfo
)

...

Allocate and make a copy of an emissive buffer.


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virtual void Enlighten::IUpdateManagerWorker::CopyEmissiveEnvironment

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public: void CopyEmissiveEnvironment
(
    CopyEmissiveEnvironmentInfo const & copyEnvironmentInfo
)

...

Allocate and make a copy of an emissive environment.


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virtual void Enlighten::BaseWorker::CopyEmissiveEnvironment

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public: virtual void CopyEmissiveEnvironment
(
    CopyEmissiveEnvironmentInfo const & copyEnvironmentInfo
)

...

Allocate and make a copy of an emissive environment.


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virtual void Enlighten::IUpdateManagerWorker::CopyGeometryTransparencyBuffer

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public: void CopyGeometryTransparencyBuffer
(
    CopyTransparencyBufferInfo const & copyInfo
)

...

Allocate and make a copy of a geoemtry transparency buffer.


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ad624f5525eb1c9b765ff56f82d84d2f4

virtual void Enlighten::BaseWorker::CopyGeometryTransparencyBuffer

...

public: virtual void CopyGeometryTransparencyBuffer
(
    CopyTransparencyBufferInfo const & copyInfo
)

...

Copies the geometry transparency buffer.


Anchor
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a675fe9ed198f2afc61329e813d645813

virtual void Enlighten::CpuWorker::CopyInputLightingBuffer

...

public: virtual void CopyInputLightingBuffer
(
    CopyInputLightingBufferInfo const & copyInputLightingBufferInfo
)

...

Allocate and make a copy of an input lighting buffer.


Anchor
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aeb95b3b6f45bc72b98839470246039c7

virtual void Enlighten::IUpdateManagerWorker::CopyInputLightingBuffer

...

public: void CopyInputLightingBuffer
(
    CopyInputLightingBufferInfo const & copyInputLightingBufferInfo
)

...

Allocate and make a copy of an input lighting buffer.


Anchor
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a33fd93dfb47e8cc1c875df4556230ddd

virtual void Enlighten::IUpdateManagerWorker::CopyMaterialTransparencyBuffer

...

public: void CopyMaterialTransparencyBuffer
(
    CopyTransparencyBufferInfo const & copyInfo
)

...

Allocate and make a copy of a material transparency buffer.


Anchor
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a1b9beee34e1e9b4c5c089a6c2e148f46

virtual void Enlighten::CpuWorker::CopyMaterialTransparencyBuffer

...

public: virtual void CopyMaterialTransparencyBuffer
(
    CopyTransparencyBufferInfo const & copyInfo
)

...

Allocate and make a copy of a material transparency buffer.


Anchor
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a2500e9d444db7d8edae9c0ffce9bc997

virtual void Enlighten::BaseWorker::CopyProbeOutput

...

public: virtual void CopyProbeOutput
(
    CopyProbeOutputInfo const & copyProbeOutputInfo
)

...

Allocate and make a copy of Enlighten probe set output.


Anchor
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adc09ae68c8f0915a5dc57ebe6a99a593

virtual void Enlighten::IUpdateManagerWorker::CopyProbeOutput

...

public: void CopyProbeOutput
(
    CopyProbeOutputInfo const & copyProbeOutputInfo
)

...

Allocate and make a copy of Enlighten probe set output.


Anchor
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a1081da4cdee7d46c78281776cbfe655e

virtual void Enlighten::IUpdateManagerWorker::CopyRawOutput

...

public: void CopyRawOutput
(
    CopyRawOutputInfo const & copyRawOutputInfo
)

...

Allocate and make a copy of raw Enlighten texture output.


Anchor
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add3c71ec71abb4569a732b686f2a109b

virtual void Enlighten::CpuWorker::CopyRawOutput

...

public: virtual void CopyRawOutput
(
    CopyRawOutputInfo const & copyRawOutputInfo
)

...

Allocate and make a copy of raw Enlighten texture output.


Anchor
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a8ae6600d4dd5a4fc1c0933324bde69af

virtual void Enlighten::CpuWorker::CopyVisibilityBuffer

...

public: virtual void CopyVisibilityBuffer
(
    CopyVisibilityBufferInfo const & copyVisibilityBufferInfo
)

...

Allocate and make a copy of a visibility data block.


Anchor
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ae525723131a9a563e06f70132501619d

virtual void Enlighten::IUpdateManagerWorker::CopyVisibilityBuffer

...

public: void CopyVisibilityBuffer
(
    CopyVisibilityBufferInfo const & copyVisibilityBufferInfo
)

...

Allocate and make a copy of a visibility data block.


Anchor
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a9df29eebc989e002bfe242762ead54c8

Enlighten::CpuWorker::CpuWorker

...

public: CpuWorker
(
    SolveType solveType,
    eOutputFormat irradianceOutputFormat,
    eOutputFormat cubemapOutputFormat,
    eOutputFormatByteOrder byteOrder,
    PrecisionHint::Value inputLightingPrecisionHint,
    bool useEntireProbeSetSolver,
    bool useProbeSetLod,
    EnlightenProfile * profile,
    Command * threadCreationCommand
)

...

Constructor, taking properties which are fixed at creation time.


Anchor
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aaec2f449b2f0b0f016eb60224f254cfd

void Enlighten::BaseWorker::DecrementUpdateCounters

...

protected: void DecrementUpdateCounters()

...

Decrements the update counters for all systems, probe sets, cube maps and light banks.


Anchor
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a17f687dba8b02d63b7c05850898911b1

void Enlighten::BaseWorker::DestroyAllWorkerObjects

...

protected: void DestroyAllWorkerObjects()

...

Release all the objects this worker constructed.


Anchor
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a9b074239278dfa115222f1a2768256bb

void Enlighten::BaseWorker::DoDynamicObjectInterpolation

...

protected: void DoDynamicObjectInterpolation
(
    BaseDynamicObject * object
)

...

Do the interpolation for a single dynamic object, to allow multithreading.


Anchor
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a9e8498dab481b869b92be94ed43e4bc3

void Enlighten::CpuWorker::DoDynamicObjectUpdate

...

protected: void DoDynamicObjectUpdate()

...

Runs the probe interpolation tasks for all dynamic objects, non-multithreaded.


Anchor
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af41135a0f32a73376ca160ec479b7c83

void Enlighten::CpuWorker::DoEnvironmentUpdate

...

protected: void DoEnvironmentUpdate()

...

Copies the environment values from the application-settable copy to the internal copy.


Anchor
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ae76228f2d1e67b1c79e584777f2d4546

void Enlighten::BaseWorker::EnqueueCommand

...

public: void EnqueueCommand
(
    CommandType && newCommand
)

...

Enqueues a command for later execution by the worker thread, if it is running.

If the worker thread isn't running, the command is executed immediately on the calling thread.


Anchor
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a410af27a72bf31b5837b639ff0c748e4

void Enlighten::CpuWorker::EnqueueQuitCommand

...

protected: void EnqueueQuitCommand()

...

Tell the update thread to quit.


Anchor
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a926688f64ffac9e1898aa2ef1b500898

void Enlighten::BaseWorker::EnqueueRadiosityUpdate

...

public: void EnqueueRadiosityUpdate
(
    const Geo::v128 & viewOrigin
)

...

Enqueue a radiosity update on the worker thread.


Anchor
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a54a3a56803d396c714f9eb7c29e38db2

bool Enlighten::BaseWorker::ExcludesEnvironmentInPrimaryBounce

...

protected: virtual bool ExcludesEnvironmentInPrimaryBounce() const

...

Have we requested to solve the environment in secondary bounce only. (ie skip primary bounce)


Anchor
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aff1365a43901bbc901a705ff71e475ec

virtual bool Enlighten::IUpdateManagerWorker::ExcludesEnvironmentInPrimaryBounce

...

public: bool ExcludesEnvironmentInPrimaryBounce() const

...

Returns the value of the worker property m_ExcludeEnvrionmentInPrimaryBounce.


Anchor
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ae35315a9a367b0c2ece746feaffb78c5

void Enlighten::BaseWorker::ExecuteCommands

...

public: void ExecuteCommands()

...

Executes and destroys commands in the command ring buffer until the buffer is empty.


Anchor
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a385afe0be4a2782c9a51a85d4e06f94e

bool Enlighten::BaseWorker::FindObject

...

public: bool FindObject
(
    const Geo::GeoGuid & id,
    ObjectType *& dynamicObjectPtr
)

...

Finds the object with the given GUID.


Anchor
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a069b323c83ef6a47ab2b1a9ee486df93

bool Enlighten::BaseWorker::FindObject

...

public: bool FindObject
(
    ObjectType * object,
    ObjectType *& result
)

...

Finds the object with the given address.


Anchor
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aef05d84ceb1255af0cc20fb7c6d00066

bool Enlighten::BaseWorker::FindObject

...

public: bool FindObject
(
    const Geo::GeoGuid & id,
    BaseSystem *& systemPtr
)

...

Finds the object with the given GUID.


Anchor
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addb24bd0857eac31618e5647bdd6b4c4

bool Enlighten::BaseWorker::FindObject

...

public: bool FindObject
(
    const Geo::GeoGuid & id,
    BaseProbeSet *& probeSetPtr
)

...

Finds the object with the given GUID.


Anchor
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a5f10da8b5e6afa01e5623d179e786a84

bool Enlighten::BaseWorker::FindObject

...

public: bool FindObject
(
    const Geo::GeoGuid & id,
    BaseDynamicObject *& dynamicObjectPtr
)

...

Finds the object with the given GUID.


Anchor
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a809c71fa2a83db2da531cfc2c8a94ea0

bool Enlighten::BaseWorker::FindObject

...

public: bool FindObject
(
    const Geo::GeoGuid & id,
    CpuSystem *& systemObjectPtr
)

...

Specialise the BaseWorker::FindObject to deal with a concrete type here.


Anchor
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a01ac005fdc0b087ab8ea37d45c30b790

bool Enlighten::BaseWorker::FindObject

...

public: bool FindObject
(
    const Geo::GeoGuid & id,
    BaseCubeMap *& cubeMapPtr
)

...

Finds the object with the given GUID.


Anchor
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aab9391e3b421fd0f053cafc96f8af78a

virtual void Enlighten::BaseWorker::FreeVisibilityData

...

protected: virtual void FreeVisibilityData
(
    Geo::s32 lightIndex,
    bool isDirectional
)

...

Allocates/Frees memory for visibility data.


Anchor
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ab1d02acd17e8eb6d7191df07830bca1f

PrecisionHint::Value Enlighten::BaseWorker::GetInputLightingPrecisionHint

...

public: PrecisionHint::Value GetInputLightingPrecisionHint()

...

Gets the precision hint for the input lighting buffer,.


Anchor
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adf4c8d6df5d46086e2f7b50288b02e5e

virtual LightMethodSelector* Enlighten::BaseWorker::GetLightMethodSelector

...

public: virtual LightMethodSelector * GetLightMethodSelector()

...

Gets the light method selector.


Anchor
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a178e10a1b2e0a2b6b7e9e4eb89c24583

virtual LightMethodSelector* Enlighten::IUpdateManagerWorker::GetLightMethodSelector

...

public: LightMethodSelector * GetLightMethodSelector()

...

Gets the light method selector.


Anchor
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a6a305027cf03efa4dad4a06ecc5d31a4

virtual Geo::u32 Enlighten::IUpdateManagerWorker::GetSizeOfProbeInputWorkspaceMemory

...

public: Geo::u32 GetSizeOfProbeInputWorkspaceMemory() const

...

Get the total size of probe set output workspaces.


Anchor
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aba372c6485f8926e89ac22d6d9ccdf81

virtual Geo::u32 Enlighten::BaseWorker::GetSizeOfProbeInputWorkspaceMemory

...

public: virtual Geo::u32 GetSizeOfProbeInputWorkspaceMemory() const

...

Get the total size of probe set output workspaces.


Anchor
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adb3605007b7789a012d3684377f8007e

virtual Geo::u32 Enlighten::IUpdateManagerWorker::GetSizeOfProbeOutputWorkspaceMemory

...

public: Geo::u32 GetSizeOfProbeOutputWorkspaceMemory() const

...

Get the total size of probe set input workspaces.


Anchor
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abcad879a6eb80b0b730295d839266154

virtual Geo::u32 Enlighten::BaseWorker::GetSizeOfProbeOutputWorkspaceMemory

...

public: virtual Geo::u32 GetSizeOfProbeOutputWorkspaceMemory() const

...

Get the total size of probe set input workspaces.


Anchor
a527dca41ad692dc6858ac5dc98cfbcc6
a527dca41ad692dc6858ac5dc98cfbcc6

virtual Geo::u32 Enlighten::IUpdateManagerWorker::GetSizeOfWorkingMemory

...

public: Geo::u32 GetSizeOfWorkingMemory() const

...

Get the size of the working memory required for solving.


Anchor
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af9200e6fbd9fa756a7f45f8fb43ddcd9

virtual Geo::u32 Enlighten::BaseWorker::GetSizeOfWorkingMemory

...

public: virtual Geo::u32 GetSizeOfWorkingMemory() const

...

Get the size of the working memory required for solving.


Anchor
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a08cd6e412fa215d5bdb6491ecb4b1aee

Geo::GeoKeyValueArray<Geo::GeoGuid, BaseSystem>& Enlighten::BaseWorker::GetSystemArray

...

public: Geo::GeoKeyValueArray< Geo::GeoGuid, BaseSystem > & GetSystemArray()

...

Returns the array of systems. Used by the GeoMaya plug in to work out when to trigger refreshes.


Anchor
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af30060c9e1f85a1383327882c07b3e45

virtual bool Enlighten::BaseWorker::IsCommandThreadSafe

...

protected: bool IsCommandThreadSafe() const

...

Returns true if called on the worker thread, or if no worker thread is running.

Only used to assert thread safety in debug builds.


Anchor
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a57e32e98338949968d69370fed1095ba

virtual bool Enlighten::BaseWorker::IsUpdateLimited

...

public: virtual bool IsUpdateLimited() const

...

Are we at the limit of the number of allowed enqueued updates, and therefore the update rate is throttled?


Anchor
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ada37b37b048e65394cea72bf6e2f1d7f

virtual bool Enlighten::IUpdateManagerWorker::IsUpdateLimited

...

public: bool IsUpdateLimited() const

...

Are we at the limit of the number of allowed enqueued updates, and therefore the update rate is throttled?


Anchor
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ade93d09f80b8109521c9150bb783ba0b

virtual bool Enlighten::BaseWorker::IsWorkerThreadRunning

...

public: bool IsWorkerThreadRunning()

...

Returns true if a separate worker thread is currently running, false if not.


Anchor
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a76a1eca87abe45e38a6e1cb7d1e41005

virtual bool Enlighten::CpuWorker::IsWorkerThreadRunning

...

public: virtual bool IsWorkerThreadRunning()

...

Whether the worker thread is currently running.


Anchor
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a338f0b0592a0b88c649980ee66303c74

virtual void Enlighten::IUpdateManagerWorker::ProbeSetManagerSetMaxWeightForProbeSet

...

public: void ProbeSetManagerSetMaxWeightForProbeSet
(
    Geo::GeoGuid const & probeSetGuid,
    float maxWeight
)

...

Set max interpolation weight for a given probe set.


Anchor
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a32052ba0d633cf98970eceaff1eb125e

virtual void Enlighten::BaseWorker::ProbeSetManagerSetMaxWeightForProbeSet

...

public: virtual void ProbeSetManagerSetMaxWeightForProbeSet
(
    Geo::GeoGuid const & probeSetGuid,
    float maxWeight
)

...

Set max interpolation weight for a given probe set.


Anchor
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ac45d7659c1d72135a21dbeb4a38f5a9e

void Enlighten::BaseWorker::PushMultipleObjectsToDestroy

...

protected: void PushMultipleObjectsToDestroy
(
    Geo::IGeoReleasable *const * objects,
    Geo::s32 count
)

...

Push a list of objects which has been removed from the worker on to a list to be destroyed by the rendering thread.

This is required since the objects may contain graphics resources which can only be destroyed by the rendering thread.


Anchor
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a48fd4cf83fbdc19e6ff90a1c63d94e13

void Enlighten::BaseWorker::PushObjectToDestroy

...

protected: void PushObjectToDestroy
(
    Geo::IGeoReleasable * object
)

...

Push an object which has been removed from the worker on to a list to be destroyed by the rendering thread.

This is required since the object may contain graphics resources which can only be destroyed by the rendering thread.


Anchor
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a35b22f8db7bc2d1267518d13678380ec

virtual void Enlighten::CpuWorker::ReadInputLightingBuffer

...

public: virtual void ReadInputLightingBuffer
(
    ReadInputLightingBufferInfo const & parameters
)

...

These functions are provided for debugging/visualisation purposes.

Read back the contents of an input lighting buffer.


Anchor
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a728c1844f669f4b6bc1090220ee425f7

virtual void Enlighten::IUpdateManagerWorker::ReadInputLightingBuffer

...

public: void ReadInputLightingBuffer
(
    ReadInputLightingBufferInfo const & parameters
)

...

These functions are provided for debugging/visualisation purposes.

Read back the contents of an input lighting buffer.


Anchor
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ab800de89bca77514f9b6a3d142d8bcc2

void Enlighten::BaseWorker::RecreateInterpolationInputList

...

protected: void RecreateInterpolationInputList()

...

Updates the probe interpolation inputs, if required.


Anchor
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a01bf3229e6e76cf85679489e83224031

virtual void Enlighten::BaseWorker::ReleaseSystemSolutionSpaces

...

public: virtual void ReleaseSystemSolutionSpaces
(
    ReleaseSystemSolutionSpacesInfo const & releaseInfo
)

...

Release system solution spaces.


Anchor
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ab3eb0e09be6b9c84e8cdc9058c9e28ba

virtual void Enlighten::IUpdateManagerWorker::ReleaseSystemSolutionSpaces

...

public: void ReleaseSystemSolutionSpaces
(
    ReleaseSystemSolutionSpacesInfo const & releaseInfo
)

...

Release the solution spaces.


Anchor
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aafab7f63cb6e18b54be7bb1c16d6b055

virtual void Enlighten::IUpdateManagerWorker::RemoveAllLights

...

public: void RemoveAllLights()

...

Remove all lights.


Anchor
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a8262688d0ef86c14daecfabff7962574

virtual void Enlighten::BaseWorker::RemoveAllLights

...

public: virtual void RemoveAllLights()

...

Remove all lights.


Anchor
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a044a309da73d4cf7cacccb50f11a8fa5

virtual void Enlighten::IUpdateManagerWorker::RemoveCubeMap

...

public: void RemoveCubeMap
(
    RemoveInfo const & removeInfo
)

...

Remove a cube map from the worker (either completely or partially)


Anchor
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a1b10332baaadc48b573756601ae54deb

virtual void Enlighten::BaseWorker::RemoveCubeMap

...

public: virtual void RemoveCubeMap
(
    RemoveInfo const & removeInfo
)

...

Remove a cube map from the worker (either completely or partially)


Anchor
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a60d1207e3d48ff389f3f1f79189f3e65

void Enlighten::BaseWorker::RemoveDirectionalLight

...

protected: void RemoveDirectionalLight
(
    Geo::GeoGuid lightId
)

...

Removes a light with the given GUID from the list of directional lights (if one is found), and frees the associated memory.


Anchor
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ab3e91667387b16912fc7b1dd8a5ea595

virtual void Enlighten::IUpdateManagerWorker::RemoveDynamicObject

...

public: void RemoveDynamicObject
(
    RemoveInfo const & removeInfo
)

...

Remove a dynamic object from the worker.


Anchor
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a479fe09975f696032c88ecc2f0f71ce6

virtual void Enlighten::BaseWorker::RemoveDynamicObject

...

public: virtual void RemoveDynamicObject
(
    RemoveInfo const & removeInfo
)

...

Remove a dynamic object from the worker.


Anchor
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a65a6ef01c64ec152afa3f41dc1f2de2c

virtual void Enlighten::BaseWorker::RemoveEmissiveEnvironment

...

public: virtual void RemoveEmissiveEnvironment
(
    Geo::GeoGuid const & environmentId
)

...

Remove the environment with the given id.


Anchor
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ab2440a8864790d4a9722032ba0a39880

virtual void Enlighten::IUpdateManagerWorker::RemoveEmissiveEnvironment

...

public: void RemoveEmissiveEnvironment
(
    Geo::GeoGuid const & environmentId
)

...

Remove the environment with the given id.


Anchor
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acd0c149fda68464c4b048c07f0ea5a67

virtual void Enlighten::BaseWorker::RemoveLight

...

public: virtual void RemoveLight
(
    Geo::GeoGuid const & lightId
)

...

Remove the light with the given id.


Anchor
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a0cae2f260ec8f8ef33894a4e33ea5904

virtual void Enlighten::IUpdateManagerWorker::RemoveLight

...

public: void RemoveLight
(
    Geo::GeoGuid const & lightId
)

...

Remove the light with the given id.


Anchor
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ab35ea4b4a60fb4409024e02644240bc8

virtual void Enlighten::BaseWorker::RemoveLightBank

...

public: virtual void RemoveLightBank
(
    Geo::s32 const & bankId
)

...

Remove a light bank.


Anchor
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a8cbd024d4008e38e20c1901d35938de8

virtual void Enlighten::IUpdateManagerWorker::RemoveLightBank

...

public: void RemoveLightBank
(
    Geo::s32 const & bankId
)

...

Remove a light bank.


Anchor
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a69690315d5e2971c3c0371b37234f306

void Enlighten::BaseWorker::RemoveLightWithoutVisibility

...

protected: void RemoveLightWithoutVisibility
(
    Geo::GeoGuid lightId
)

...

Removes a light with the given GUID from the list of lights without visibility (if one is found), and frees the associated memory.


Anchor
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ab34318aaae579f87d24240a20ff0b8b9

void Enlighten::BaseWorker::RemoveLightWithVisibility

...

protected: void RemoveLightWithVisibility
(
    Geo::GeoGuid lightId
)

...

Removes a light with the given GUID from the list of lights with visibility (if one is found), and frees the associated memory.


Anchor
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a023404f326e81e4a0e0c05c51fed6d18

virtual void Enlighten::BaseWorker::RemoveProbeSet

...

public: virtual void RemoveProbeSet
(
    RemoveInfo const & removeInfo
)

...

Remove a probe set from the worker (either completely or partially)


Anchor
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abadc89cbb24796289997ef5d0b55b1c2

virtual void Enlighten::IUpdateManagerWorker::RemoveProbeSet

...

public: void RemoveProbeSet
(
    RemoveInfo const & removeInfo
)

...

Remove a probe set from the worker (either completely or partially)


Anchor
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a7d6234af960037d1611fdc04033befd6

virtual void Enlighten::IUpdateManagerWorker::RemoveSystem

...

public: void RemoveSystem
(
    RemoveInfo const & removeInfo
)

...

Remove a system from the worker (either completely or partially)


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virtual void Enlighten::CpuWorker::RemoveSystem

...

public: virtual void RemoveSystem
(
    RemoveInfo const & removeInfo
)

...

Remove a system from the worker (either completely or partially)


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virtual void Enlighten::BaseWorker::RemoveSystem

...

public: virtual void RemoveSystem
(
    RemoveInfo const & removeInfo
)

...

Remove a system from the worker (either completely or partially)


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void Enlighten::CpuWorker::RemoveSystemFromDependencyLists

...

protected: void RemoveSystemFromDependencyLists
(
    BaseSystem * system
)

...

Removes the given system from all cached dependency lists.


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virtual void Enlighten::BaseWorker::RemoveSystemSolutionSpaces

...

public: virtual void RemoveSystemSolutionSpaces
(
    Geo::GeoGuid const & systemId
)

...

Removes the solution spaces from the system. This function will not release the solution spaces.


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virtual void Enlighten::IUpdateManagerWorker::RemoveSystemSolutionSpaces

...

public: void RemoveSystemSolutionSpaces
(
    Geo::GeoGuid const & systemId
)

...

Removes the solution spaces from the system. This function will not release the solution spaces.


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void Enlighten::BaseWorker::ReRegisterObjectsWithProfiler

...

public: void ReRegisterObjectsWithProfiler()

...

Re-register all objects with the profiler.


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virtual void Enlighten::CpuWorker::RunWorkerThread

...

public: void RunWorkerThread()

...

Start the worker thread if it is not already running.


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virtual void Enlighten::IUpdateManagerWorker::SetAllUpdateCounters

...

public: void SetAllUpdateCounters
(
    Geo::s32 const & count
)

...

Set all system and probe update counters to count.


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virtual void Enlighten::BaseWorker::SetAllUpdateCounters

...

public: virtual void SetAllUpdateCounters
(
    Geo::s32 const & count
)

...

Set all system and probe update counters to count.


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virtual void Enlighten::IUpdateManagerWorker::SetDoFullSolveNextFrame

...

public: void SetDoFullSolveNextFrame()

...

Disable temporal coherence so a full solve is performed next frame.


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virtual void Enlighten::BaseWorker::SetDoFullSolveNextFrame

...

public: virtual void SetDoFullSolveNextFrame()

...

Disable temporal coherence so a full solve is performed next frame.


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virtual void Enlighten::IUpdateManagerWorker::SetDoIndirectInputLightingNextFrame

...

public: void SetDoIndirectInputLightingNextFrame
(
    Geo::GeoGuid const & systemId
)

...

Sets a flag to run indirect input lighting on the next frame.


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virtual void Enlighten::BaseWorker::SetDoIndirectInputLightingNextFrame

...

public: virtual void SetDoIndirectInputLightingNextFrame
(
    Geo::GeoGuid const & systemId
)

...

Sets a flag to run indirect input lighting on the next frame.


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virtual void Enlighten::BaseWorker::SetLightBankUpdateCounter

...

public: virtual void SetLightBankUpdateCounter
(
    SetLightBankUpdateCounterInfo const & updateCounterInfo
)

...

Set a light bank update counter.


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virtual void Enlighten::IUpdateManagerWorker::SetLightBankUpdateCounter

...

public: void SetLightBankUpdateCounter
(
    SetLightBankUpdateCounterInfo const & updateCounterInfo
)

...

Set a light bank update counter.


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virtual void Enlighten::BaseWorker::SetProbeSetManager

...

public: virtual void SetProbeSetManager
(
    IProbeSetManager *const & probeSetManager
)

...

Set a probe set manager.


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virtual void Enlighten::IUpdateManagerWorker::SetProbeSetTransform

...

public: void SetProbeSetTransform
(
    SetProbeSetTransformInfo const & probeSetTransformInfo
)

...

Set a probe set world-to-local-space transform.


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virtual void Enlighten::BaseWorker::SetProbeSetTransform

...

public: virtual void SetProbeSetTransform
(
    SetProbeSetTransformInfo const & probeSetTransformInfo
)

...

Set a probe set world-to-local-space transform.


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virtual void Enlighten::IUpdateManagerWorker::SetSystemSolutionSpaces

...

public: void SetSystemSolutionSpaces
(
    ISystemSolutionSpace *const * solutionSpaces,
    const Geo::s32 solutionSpacesCount,
    const Geo::s32 indexForBounceResampling
)

...

Set the solution spaces used by a system.

Note that a system with a matching guid needs to already be added to the worker. This will only set the solution spaces if they all belong to the same system.

Parameters
solutionSpaces

Raw array of ISystemSolutionSpace pointers

solutionSpacesCount

Number of elements in the solutionSpaces array.

indexForBounceResampling

The index for the solution space to use for bounce resampling. Should be the index of the solution space with the smallest output pixel size.


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virtual void Enlighten::BaseWorker::SetSystemSolutionSpaces

...

public: virtual void SetSystemSolutionSpaces
(
    ISystemSolutionSpace *const * solutionSpaces,
    const Geo::s32 solutionSpacesCount,
    const Geo::s32 indexForBounceResampling
)

...

Set the solution spaces used by a system.

Note that a system with a matching guid needs to already be added to the worker. This will only set the solution spaces if they all belong to the same system.


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virtual void Enlighten::BaseWorker::SetTransparencySamplePositionOffset

...

public: virtual void SetTransparencySamplePositionOffset
(
    SetTransparencySamplePositionOffsetInfo const & offsetInfo
)

...

Sets the transparency sample position offset.


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virtual void Enlighten::IUpdateManagerWorker::SetTransparencySamplePositionOffset

...

public: void SetTransparencySamplePositionOffset
(
    SetTransparencySamplePositionOffsetInfo const & offsetInfo
)

...

Sets the transparency sample position offset.


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virtual void Enlighten::IUpdateManagerWorker::SetVisibilityBits

...

public: void SetVisibilityBits
(
    SetVisibilityBitsInfo const & visibilityBitsInfo
)

...

Sets the visibility block for a (system, light) pair.


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virtual void Enlighten::CpuWorker::SetVisibilityBits

...

public: virtual void SetVisibilityBits
(
    SetVisibilityBitsInfo const & visibilityBitsInfo
)

...

Sets the visibility block for a (system, light) pair.


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void Enlighten::BaseWorker::SetWorkerProperties

...

public: virtual void SetWorkerProperties
(
    const UpdateManagerWorkerProperties & properties
)

...

Set the worker global state.


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virtual void Enlighten::IUpdateManagerWorker::SetWorkerProperties

...

public: void SetWorkerProperties
(
    UpdateManagerWorkerProperties const & properties
)

...

Set the worker global state.


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virtual void Enlighten::CpuWorker::StopWorkerThread

...

public: void StopWorkerThread()

...

Signal the worker thread to stop and wait until it quits.


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virtual void Enlighten::BaseWorker::TriggerTransparencyVolume

...

public: virtual void TriggerTransparencyVolume
(
    const Enlighten::BoxVolume & volume
)

...

Triggers a transparency volume.


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virtual void Enlighten::IUpdateManagerWorker::TriggerTransparencyVolume

...

public: void TriggerTransparencyVolume
(
    const Enlighten::BoxVolume & volume
)

...

Triggers a transparency volume.


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virtual void Enlighten::BaseWorker::TriggerTransparencyVolume

...

public: virtual void TriggerTransparencyVolume
(
    const Enlighten::SphereVolume & volume
)

...

Triggers a transparency volume.


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virtual void Enlighten::IUpdateManagerWorker::TriggerTransparencyVolume

...

public: void TriggerTransparencyVolume
(
    const Enlighten::SphereVolume & volume
)

...

Triggers a transparency volume.


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void Enlighten::CpuWorker::UpdateCubeMapDependencyList

...

protected: void UpdateCubeMapDependencyList
(
    BaseCubeMap * cubeMap
)

...

Creates the cached dependency list for the given cube map.


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virtual void Enlighten::IUpdateManagerWorker::UpdateEmissiveEnvironment

...

public: void UpdateEmissiveEnvironment
(
    UpdateEnvironmentInfo const & updateEnvironmentInfo
)

...

Update (or add) the environment with the given id.


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virtual void Enlighten::CpuWorker::UpdateEmissiveEnvironment

...

public: virtual void UpdateEmissiveEnvironment
(
    UpdateEnvironmentInfo const & updateEnvironmentInfo
)

...

Update (or add) the environment with the given id.


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virtual void Enlighten::IUpdateManagerWorker::UpdateLight

...

public: void UpdateLight
(
    UpdateLightInfo const & updateLightInfo
)

...

Update (or add) the light with the given id.


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virtual void Enlighten::BaseWorker::UpdateLight

...

public: virtual void UpdateLight
(
    UpdateLightInfo const & updateLightInfo
)

...

Update (or add) the light with the given id.


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void Enlighten::CpuWorker::UpdateProbeDependencyList

...

protected: void UpdateProbeDependencyList
(
    BaseProbeSet * probeSet
)

...

Creates the cached dependency list for the given probe set.


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virtual void Enlighten::IUpdateManagerWorker::UpdateRadiosity

...

public: void UpdateRadiosity
(
    const Geo::v128 & viewOrigin
)

...

The main radiosity update function.


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GEO_POP_IGNORE_DEPRECATION_WARNING void Enlighten::BaseWorker::UpdateRadiosity

...

public: virtual void UpdateRadiosity
(
    const Geo::v128 & viewOrigin
)

...

The main radiosity update function.


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void Enlighten::CpuWorker::UpdateSystemDependencyLists

...

protected: void UpdateSystemDependencyLists
(
    BaseSystem * newSystem
)

...

Creates the cached dependency list for the given system, and updates all other lists with the new system.


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bool Enlighten::BaseWorker::WriteVisibilityPointers

...

protected: bool WriteVisibilityPointers
(
    void ** writeAt,
    BaseSystem * system,
    Geo::s32 lightBank
)

...

Write ordered list of visibility data pointers for the given system and light bank Returns TRUE if any of the light inputs have changed.