struct Enlighten::UE4::UnrealFalloffModel
Default Unreal radial falloff model.
Classes
Name | Description |
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Enlighten::UE4::UnrealFalloffModel::CachedData | Cached data. |
Variables
Name | Description |
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const InputLightFalloffTable * FalloffTable | Use a regular falloff table for this to avoid the expensive pow. |
const eLightType LightType = LIGHT_TYPE_UE4_UNREALFALLOFF | Light type. |
Functions
Name | Description |
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IsLineLight(const UE4InputLight< UnrealFalloffModel > &) | Is the given light a line-light? |
UnrealFalloffModel() | Constructor. |
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static bool Enlighten::UE4::UnrealFalloffModel::IsLineLight
...
public: bool IsLineLight
(
const UE4InputLight< UnrealFalloffModel > & light
)
...
Is the given light a line-light?
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Enlighten::UE4::UnrealFalloffModel::UnrealFalloffModel
...
public: UnrealFalloffModel()
...
Constructor.