class Geo::GeoEvent
Event that can be manually triggered.
Functions
Name | Description |
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~GeoEvent() | Destructor. |
GeoEvent() | Constructor. |
GetHandle() | Returns the event handle. |
IGeoEvent() | Constructor. |
Reset() | Reset the event. |
Signal(bool) | Signal release of other threads. |
Wait(Geo::u32) | Block current thread until signalled. |
WaitForMultipleEvents(GeoArray< GeoRefPtr< IGeoEvent >>, u32) | cross platform implementation of WaitForMultipleObjects returns index of event that triggers, or -1 for failure |
Variables
Name | Description |
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Impl::EventHandle m_Event | The event handle. |
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Geo::GeoEvent::~GeoEvent
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public: ~GeoEvent()
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Destructor.
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Geo::GeoEvent::GeoEvent
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public: GeoEvent()
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Constructor.
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Impl::EventHandle Geo::IGeoEvent::GetHandle
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public: Impl::EventHandle GetHandle()
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Returns the event handle.
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Geo::IGeoEvent::IGeoEvent
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protected: IGeoEvent()
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Constructor.
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void Geo::GeoEvent::Reset
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public: void Reset()
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Reset the event.
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void Geo::GeoEvent::Signal
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public: void Signal
(
bool reset
)
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Signal release of other threads.
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void Geo::GeoEvent::Wait
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public: void Wait
(
Geo::u32 timeout
)
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Block current thread until signalled.
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static s32 Geo::IGeoEvent::WaitForMultipleEvents
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public: s32 WaitForMultipleEvents
(
GeoArray< GeoRefPtr< IGeoEvent >> events,
u32 waitMilliseconds
)
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cross platform implementation of WaitForMultipleObjects returns index of event that triggers, or -1 for failure