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Material textures for the albedo and emissive channels, in Enlighten UV space.
Functions
Name | Description |
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Create() | Create a new IBakeRuntimeLighting. |
GetAlbedoTexture() | The Enlighten albedo texture (RGBX) |
GetEmissiveMax() | The maximum value in the emissive textures to scale its content beyond 1.0. |
GetEmissiveTexture() | The Enlighten emissive texture (RGBM) |
GetFullName() | Get the name of this system. |
GetResolution() | The resolution of the textures, in pixels. |
Load(IGeoInputStream &, Geo::u32) | Load an instance of this class from an IGeoInputStream. |
Release() | Free this object that was created within the Enlighten libraries. |
Save(IGeoStream &, Geo::u32) | Save an instance of this class to an IGeoStream. |
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public: const CpuTextureElement * GetAlbedoTexture() const
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The Enlighten albedo texture (RGBX)
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public: const CpuTextureElement * GetEmissiveTexture() const
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The Enlighten emissive texture (RGBM)
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Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'
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