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class Geo::GeoBoundingBox

This class represents an axis aligned bounding box.

Variables

NameDescription
Geo::v128 v[2]

A min and max position pair.

Functions

NameDescription
AddDebugLines(Geo::GeoArray< DebugLine > &)

Appends to the contents of the given array with the lines making up the bounding box.

CalculateSolidAngle(v128 const &)

calculates the solid angle of the box as visible from viewPos

ClosestPointInBox(const Geo::v128 &)

Compute the closest point in the box to p.

ContainsBox(const Geo::GeoBoundingBox &)

Is a box contained by the box?

ContainsPoint(const Geo::v128 &)

Is a point in the box?

ContainsPoint2D(const Geo::v128 &)

Is a point in the box? Only tests xy.

EnclosePoint(const v128 &)

Enlarge this bounding box to include the given point.

ExpandBy(const v128 &)

Expands this bounding box by the given amount in each of the three axes (in both directions).

GeoBoundingBox()

Constructor - makes an empty bounding box.

GeoBoundingBox(float, float, float, float, float, float)

Create a bounding box defined by two extreme points.

GeoBoundingBox(const GeoBoundingBox &)

Copy Constructor.

GetCenter()

Return the center of this bounding box.

GetCorners(v128 *)

Return the 8 corner points.

GetDebugLines(Geo::GeoArray< DebugLine > &)

Replaces the contents of the given array with the lines making up the bounding box.

GetDistanceFrom(const GeoBoundingBox &)

Distance between two bounding boxes (0 if they intersect)

GetDistanceFrom(const Geo::v128 &)

Compute the closest distance from p.

GetLargestFace()

Return the largest face of this bounding box.

GetLongestSide()

Return the longest side of this bounding box.

GetLongestSideIdx()

Returns the index of the longest axis.

GetMax()

Return the maxumum in each axis of this bounding box.

GetMin()

Return the minimum in each axis of this bounding box.

GetShortestSide()

Return the shortest side of this bounding box.

GetSize()

Return the size of this bounding box in each axis.

GetSurfaceArea()

Return the surface area of this bounding box.

GetVolume()

Return the volume of this bounding box.

IntersectsBoundingBox(const GeoBoundingBox &)

Returns true if the bounding boxes mutually olaps.

IntersectsLightCone(const Geo::v128 &, const Geo::v128 &, float, float)

Returns true if the bounding box intersects the light cone.

IntersectsRay(const Geo::v128 &, const Geo::v128 &, float &)

Returns true if the bounding box intersects the ray. If intersects then tHit return the distance to the hit.

IntersectsSphere(Geo::v128, float)

Returns true if the bounding box overlaps the sphere.

IntersectsSphere(const GeoBoundingSphere &)

Returns true if the bounding box overlaps the sphere.

IsEmpty()

Returns true if the bbox is empty (ie uninitialised)

operator[](Geo::u32)

Indexed access to the two extreme points that define this bounding box (index must be 0 or 1).

operator+(const GeoBoundingBox &)

Compute and return the union of this bounding with another.

operator+=(const v128 &)

Enlarge this bounding box to include the given point.

operator+=(const GeoBoundingBox &)

Compute the inplace union of this bounding box and another.

SetEmpty()

Resets the box to it's default empty state.

Transform(const Geo::Matrix &)

Returns a new transformed bounding box.


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bool Geo::GeoBoundingBox::AddDebugLines

...

public: bool AddDebugLines
(
    Geo::GeoArray< DebugLine > & lines
) const

...

Appends to the contents of the given array with the lines making up the bounding box.


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float Geo::GeoBoundingBox::CalculateSolidAngle

...

public: float CalculateSolidAngle
(
    v128 const & viewPos
) const

...

calculates the solid angle of the box as visible from viewPos


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Geo::v128 Geo::GeoBoundingBox::ClosestPointInBox

...

public: Geo::v128 ClosestPointInBox
(
    const Geo::v128 & p
) const

...

Compute the closest point in the box to p.


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bool Geo::GeoBoundingBox::ContainsBox

...

public: bool ContainsBox
(
    const Geo::GeoBoundingBox & rhs
) const

...

Is a box contained by the box?


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bool Geo::GeoBoundingBox::ContainsPoint

...

public: bool ContainsPoint
(
    const Geo::v128 & p
) const

...

Is a point in the box?


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bool Geo::GeoBoundingBox::ContainsPoint2D

...

public: bool ContainsPoint2D
(
    const Geo::v128 & p
) const

...

Is a point in the box? Only tests xy.


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void Geo::GeoBoundingBox::EnclosePoint

...

public: void EnclosePoint
(
    const v128 & point
)

...

Enlarge this bounding box to include the given point.


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void Geo::GeoBoundingBox::ExpandBy

...

public: void ExpandBy
(
    const v128 & expansion
)

...

Expands this bounding box by the given amount in each of the three axes (in both directions).


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Geo::GeoBoundingBox::GeoBoundingBox

...

public: GeoBoundingBox()

...

Constructor - makes an empty bounding box.


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Geo::GeoBoundingBox::GeoBoundingBox

...

public: GeoBoundingBox
(
    float x1,
    float y1,
    float z1,
    float x2,
    float y2,
    float z2
)

...

Create a bounding box defined by two extreme points.


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Geo::GeoBoundingBox::GeoBoundingBox

...

public: GeoBoundingBox
(
    const GeoBoundingBox & from
)

...

Copy Constructor.


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v128 Geo::GeoBoundingBox::GetCenter

...

public: v128 GetCenter() const

...

Return the center of this bounding box.


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void Geo::GeoBoundingBox::GetCorners

...

public: void GetCorners
(
    v128 * corners
) const

...

Return the 8 corner points.


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bool Geo::GeoBoundingBox::GetDebugLines

...

public: bool GetDebugLines
(
    Geo::GeoArray< DebugLine > & lines
) const

...

Replaces the contents of the given array with the lines making up the bounding box.


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float Geo::GeoBoundingBox::GetDistanceFrom

...

public: float GetDistanceFrom
(
    const GeoBoundingBox & rhs
) const

...

Distance between two bounding boxes (0 if they intersect)


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float Geo::GeoBoundingBox::GetDistanceFrom

...

public: float GetDistanceFrom
(
    const Geo::v128 & p
) const

...

Compute the closest distance from p.


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float Geo::GeoBoundingBox::GetLargestFace

...

public: float GetLargestFace() const

...

Return the largest face of this bounding box.


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float Geo::GeoBoundingBox::GetLongestSide

...

public: float GetLongestSide() const

...

Return the longest side of this bounding box.


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Geo::s32 Geo::GeoBoundingBox::GetLongestSideIdx

...

public: Geo::s32 GetLongestSideIdx() const

...

Returns the index of the longest axis.


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v128 Geo::GeoBoundingBox::GetMax

...

public: v128 GetMax() const

...

Return the maxumum in each axis of this bounding box.


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v128 Geo::GeoBoundingBox::GetMin

...

public: v128 GetMin() const

...

Return the minimum in each axis of this bounding box.


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float Geo::GeoBoundingBox::GetShortestSide

...

public: float GetShortestSide() const

...

Return the shortest side of this bounding box.


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v128 Geo::GeoBoundingBox::GetSize

...

public: v128 GetSize() const

...

Return the size of this bounding box in each axis.


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float Geo::GeoBoundingBox::GetSurfaceArea

...

public: float GetSurfaceArea() const

...

Return the surface area of this bounding box.


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float Geo::GeoBoundingBox::GetVolume

...

public: float GetVolume() const

...

Return the volume of this bounding box.


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bool Geo::GeoBoundingBox::IntersectsBoundingBox

...

public: bool IntersectsBoundingBox
(
    const GeoBoundingBox & rhs
) const

...

Returns true if the bounding boxes mutually olaps.


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bool Geo::GeoBoundingBox::IntersectsLightCone

...

public: bool IntersectsLightCone
(
    const Geo::v128 & lightPosition,
    const Geo::v128 & lightDirection,
    float coneAngle,
    float cutOff
) const

...

Returns true if the bounding box intersects the light cone.


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bool Geo::GeoBoundingBox::IntersectsRay

...

public: bool IntersectsRay
(
    const Geo::v128 & rayPosition,
    const Geo::v128 & rayDirection,
    float & tHit
) const

...

Returns true if the bounding box intersects the ray. If intersects then tHit return the distance to the hit.


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bool Geo::GeoBoundingBox::IntersectsSphere

...

public: bool IntersectsSphere
(
    Geo::v128 centre,
    float radius
) const

...

Returns true if the bounding box overlaps the sphere.


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bool Geo::GeoBoundingBox::IntersectsSphere

...

public: bool IntersectsSphere
(
    const GeoBoundingSphere & bSphere
) const

...

Returns true if the bounding box overlaps the sphere.


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bool Geo::GeoBoundingBox::IsEmpty

...

public: bool IsEmpty() const

...

Returns true if the bbox is empty (ie uninitialised)


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const v128 & Geo::GeoBoundingBox::operator[]

...

public: const v128 & operator[]
(
    Geo::u32 index
) const

...

Indexed access to the two extreme points that define this bounding box (index must be 0 or 1).


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GeoBoundingBox Geo::GeoBoundingBox::operator+

...

public: GeoBoundingBox operator+
(
    const GeoBoundingBox & rhs
) const

...

Compute and return the union of this bounding with another.


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GeoBoundingBox & Geo::GeoBoundingBox::operator+=

...

public: GeoBoundingBox & operator+=
(
    const v128 & rhs
)

...

Enlarge this bounding box to include the given point.


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GeoBoundingBox & Geo::GeoBoundingBox::operator+=

...

public: GeoBoundingBox & operator+=
(
    const GeoBoundingBox & rhs
)

...

Compute the inplace union of this bounding box and another.


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void Geo::GeoBoundingBox::SetEmpty

...

public: void SetEmpty()

...

Resets the box to it's default empty state.


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GeoBoundingBox Geo::GeoBoundingBox::Transform

...

public: GeoBoundingBox Transform
(
    const Geo::Matrix & transform
) const

...

Returns a new transformed bounding box.