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class Enlighten::IPrecompPackedGeometry

    └>Geo::IGeoSerialisable
        └>Geo::IGeoReleasable

Handle to the PackedGeometry.

Functions

NameDescription
Create()

Create a new empty IPrecompPackedGeometry.

GetBoundingBox()

Get the axis aligned bounding box of the radiosity geometry.

GetId()

Return the unique ID of this geometry.

GetInputMesh(Geo::s32)

Get the mesh at a given index.

GetLod(Geo::s32)

Get a given (lodIndex) Lod of this geometry.

GetMeshProperties(Geo::s32)

Get the mesh properties for a given index.

GetName()

Get the full name.

GetNumLods()

Get number of Lods of this geometry.

GetNumMeshes()

Returns the number of meshes in the output geometry.

GetNumVerts(Geo::s32)

Returns the number of vertices in the output geometry for the given mesh index.

GetOutputChartIdsArray(Geo::s32)

Returns a pointer to a per-vertex chart id information for the given mesh id.

GetOutputUvArray(Geo::s32)

Returns a pointer to the per-vertex uvs for the given mesh index.

GetOutputUvSize()

Returns the size of the UV texture for which the UV coordinates were calculated.

GetProjectionCost()

Get the projection cost for the geometry.

GetProjectionCost(Geo::s32)

Get the projection cost for an individual mesh.

GetSurfaceArea()

Get the estimated surface area of the radiosity geometry.

GetTargetUsagePercentage()

Get the percentage of the output UV texture occupied.

GetUVArea()

Get the estimated UV surface area of the radiosity geometry.

Load(IGeoInputStream &, Geo::u32)

Load an instance of this class from an IGeoInputStream.

NonCopyable(NonCopyable &&)

Defaulted to allow move.

operator=(NonCopyable &&)

Defaulted to allow move.

Release()

Free this object that was created within the Enlighten libraries.

Save(IGeoStream &, Geo::u32)

Save an instance of this class to an IGeoStream.


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static IPrecompPackedGeometry* Enlighten::IPrecompPackedGeometry::Create

...

public: IPrecompPackedGeometry * Create()

...

Create a new empty IPrecompPackedGeometry.

You can load data into an empty class with the IGeoSerialisable interface.


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virtual Geo::GeoBoundingBox Enlighten::IPrecompPackedGeometry::GetBoundingBox

...

public: Geo::GeoBoundingBox GetBoundingBox() const

...

Get the axis aligned bounding box of the radiosity geometry.


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virtual Geo::GeoGuid Enlighten::IPrecompPackedGeometry::GetId

...

public: Geo::GeoGuid GetId() const

...

Return the unique ID of this geometry.


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virtual const IPrecompInputMesh* Enlighten::IPrecompPackedGeometry::GetInputMesh

...

public: const IPrecompInputMesh * GetInputMesh
(
    Geo::s32 idx
) const

...

Get the mesh at a given index.

Parameters
[in]idx

The index for the mesh, returned by the AddMesh call in IPrecompInputGeometry. Must be in the range 0 <= idx < GetNumMeshes().

Returns

A copy of the input mesh (after required internal preprocessing such as autoUVs or face winding changes), or NULL if the index is out of range.


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virtual const IPrecompPackedGeometry* Enlighten::IPrecompPackedGeometry::GetLod

...

public: const IPrecompPackedGeometry * GetLod
(
    Geo::s32 lodIndex
) const

...

Get a given (lodIndex) Lod of this geometry.

GetLod(0) will return the geometry itself. If lodIndex if greater or equal than value returned by GetNumLods(), then the last (lowest quality) Lod is returned.


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virtual const PrecompMeshProperties* Enlighten::IPrecompPackedGeometry::GetMeshProperties

...

public: const PrecompMeshProperties * GetMeshProperties
(
    Geo::s32 idx
) const

...

Get the mesh properties for a given index.

Parameters
[in]idx

The index for the mesh, returned by the AddMesh call in IPrecompInputGeometry. Must be in the range 0 <= idx < GetNumMeshes().

Returns

The mesh properties provided by the user in the input geometry class, or NULL if the index is out of range.


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virtual const char* Enlighten::IPrecompPackedGeometry::GetName

...

public: const char * GetName() const

...

Get the full name.


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virtual Geo::s32 Enlighten::IPrecompPackedGeometry::GetNumLods

...

public: Geo::s32 GetNumLods() const

...

Get number of Lods of this geometry.


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virtual Geo::s32 Enlighten::IPrecompPackedGeometry::GetNumMeshes

...

public: Geo::s32 GetNumMeshes() const

...

Returns the number of meshes in the output geometry.


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virtual Geo::s32 Enlighten::IPrecompPackedGeometry::GetNumVerts

...

public: Geo::s32 GetNumVerts
(
    Geo::s32 idx
) const

...

Returns the number of vertices in the output geometry for the given mesh index.

Note
titleNote

This will return -1 if the mesh did not have uvs generated for it.

Info
titleSee Also

PrecompMeshProperties


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virtual const Geo::s32* Enlighten::IPrecompPackedGeometry::GetOutputChartIdsArray

...

public: const Geo::s32 * GetOutputChartIdsArray
(
    Geo::s32 id
) const

...

Returns a pointer to a per-vertex chart id information for the given mesh id.


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virtual const Geo::GeoPoint2* Enlighten::IPrecompPackedGeometry::GetOutputUvArray

...

public: const Geo::GeoPoint2 * GetOutputUvArray
(
    Geo::s32 id
) const

...

Returns a pointer to the per-vertex uvs for the given mesh index.

Note
titleNote

This will return NULL if the mesh did not have uvs generated for it.

Info
titleSee Also

PrecompMeshProperties


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virtual Geo::GeoPair<Geo::s32, Geo::s32> Enlighten::IPrecompPackedGeometry::GetOutputUvSize

...

public: Geo::GeoPair< Geo::s32, Geo::s32 > GetOutputUvSize() const

...

Returns the size of the UV texture for which the UV coordinates were calculated.


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virtual float Enlighten::IPrecompPackedGeometry::GetProjectionCost

...

public: float GetProjectionCost() const

...

Get the projection cost for the geometry.

Lower is better.

Note
titleNote

This measure is not comparable between meshes. Only compare it with different projections of the same mesh.


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virtual float Enlighten::IPrecompPackedGeometry::GetProjectionCost

...

public: float GetProjectionCost
(
    Geo::s32 meshIdx
) const

...

Get the projection cost for an individual mesh.

Lower is better.

Note
titleNote

This measure is not comparable between meshes. Only compare it with different projections of the same mesh.


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virtual float Enlighten::IPrecompPackedGeometry::GetSurfaceArea

...

public: float GetSurfaceArea() const

...

Get the estimated surface area of the radiosity geometry.


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virtual float Enlighten::IPrecompPackedGeometry::GetTargetUsagePercentage

...

public: float GetTargetUsagePercentage() const

...

Get the percentage of the output UV texture occupied.


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virtual float Enlighten::IPrecompPackedGeometry::GetUVArea

...

public: float GetUVArea() const

...

Get the estimated UV surface area of the radiosity geometry.


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virtual bool Geo::IGeoSerialisable::Load

...

public: bool Load
(
    IGeoInputStream & stream,
    Geo::u32 section
)

...

Load an instance of this class from an IGeoInputStream.

The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.


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Geo::NonCopyable::NonCopyable

...

public: NonCopyable
(
    NonCopyable &&
)

...

Defaulted to allow move.


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NonCopyable& Geo::NonCopyable::operator=

...

public: NonCopyable & operator=
(
    NonCopyable &&
)

...

Defaulted to allow move.


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virtual void Geo::IGeoReleasable::Release

...

public: void Release()

...

Free this object that was created within the Enlighten libraries.

Expect this to behave in a similar way to calling 'delete(this)'


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virtual bool Geo::IGeoSerialisable::Save

...

public: bool Save
(
    IGeoStream & stream,
    Geo::u32 section
) const

...

Save an instance of this class to an IGeoStream.

The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.