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class Enlighten::IPrecompSystemClustering

    └>Geo::IGeoSerialisable
        └>Geo::IGeoReleasable

Handle to the SystemClustering.

Functions

NameDescription
Create()

Create a new empty IPrecompSystemClustering to load data into.

GetBuildParameters()

Get the build parameters this system was built with.

GetId()

Return the unique ID of this system.

GetName()

Get the full name.

IsUnlit()

Return true when this object was output by CreateUnlitClustering.

Load(IGeoInputStream &, Geo::u32)

Load an instance of this class from an IGeoInputStream.

NonCopyable(NonCopyable &&)

Defaulted to allow move.

operator=(NonCopyable &&)

Defaulted to allow move.

Release()

Free this object that was created within the Enlighten libraries.

Save(IGeoStream &, Geo::u32)

Save an instance of this class to an IGeoStream.


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static IPrecompSystemClustering* Enlighten::IPrecompSystemClustering::Create

...

public: IPrecompSystemClustering * Create()

...

Create a new empty IPrecompSystemClustering to load data into.


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virtual const IPrecompBuildParameters* Enlighten::IPrecompSystemClustering::GetBuildParameters

...

public: const IPrecompBuildParameters * GetBuildParameters() const

...

Get the build parameters this system was built with.


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virtual Geo::GeoGuid Enlighten::IPrecompSystemClustering::GetId

...

public: Geo::GeoGuid GetId() const

...

Return the unique ID of this system.


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virtual const char* Enlighten::IPrecompSystemClustering::GetName

...

public: const char * GetName() const

...

Get the full name.


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virtual bool Enlighten::IPrecompSystemClustering::IsUnlit

...

public: bool IsUnlit() const

...

Return true when this object was output by CreateUnlitClustering.


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virtual bool Geo::IGeoSerialisable::Load

...

public: bool Load
(
    IGeoInputStream & stream,
    Geo::u32 section
)

...

Load an instance of this class from an IGeoInputStream.

The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.


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Geo::NonCopyable::NonCopyable

...

public: NonCopyable
(
    NonCopyable &&
)

...

Defaulted to allow move.


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NonCopyable& Geo::NonCopyable::operator=

...

public: NonCopyable & operator=
(
    NonCopyable &&
)

...

Defaulted to allow move.


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virtual void Geo::IGeoReleasable::Release

...

public: void Release()

...

Free this object that was created within the Enlighten libraries.

Expect this to behave in a similar way to calling 'delete(this)'


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virtual bool Geo::IGeoSerialisable::Save

...

public: bool Save
(
    IGeoStream & stream,
    Geo::u32 section
) const

...

Save an instance of this class to an IGeoStream.

The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.