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class Enlighten::FrustumLight

    └>Enlighten::InputLightBase

FrustumLight class used by extended input lighting.

Classes

NameDescription
Enlighten::FrustumLight::CachedData

Cached data for FrustumLight.

Variables

NameDescription
float m_ConeAngle

Cone angle.

float m_CutOff

The radius outside which intensity is clamped to zero; specified in Enlighten units.

Geo::v128 m_Direction

Forward direction.

const InputLightFalloffTable * m_FalloffTable

Falloff table.

float m_Far

Far plane.

bool m_HasChanged

Whether the light has changed since it was last given to the extended direct lighting api.

Geo::v128 m_Intensity

RGB intensity of the light (linear space).

const eLightType m_LightType

Type of input light corresponding to an eLightType enum value.

float m_Near

Near plane.

Geo::u64 m_Padding

Unused (this class is usually extended by one that starts with multiple v128s)

Geo::v128 m_Position

World space position of light.

float m_Radius

The radius inside which intensity is clamped to the given value; specified in Enlighten units.

Geo::v128 m_RightDirection

Right direction.

float m_SecondConeAngle

Second cone angle.

Geo::v128 m_UpDirection

Up direction.

Functions

NameDescription
DistanceFilter(float)

Return true if this light affects a system at the specified distance from the viewer.

InputLightBase(eLightType, bool)

Constructor.

InputLightBase(eLightType)

Constructor.


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GEO_CONTROLLED_INLINE bool Enlighten::InputLightBase::DistanceFilter

...

public: GEO_CONTROLLED_INLINE bool DistanceFilter
(
    float viewDistance
) const

...

Return true if this light affects a system at the specified distance from the viewer.


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Enlighten::InputLightBase::InputLightBase

...

protected: InputLightBase
(
    eLightType lightType,
    bool hasChanged
)

...

Constructor.


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Enlighten::InputLightBase::InputLightBase

...

protected: InputLightBase
(
    eLightType lightType
)

...

Constructor.