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NameDescription
AddMesh(IBakeInputMeshLightingNormals *)

Add the lighting normals of a given mesh.

Create()

Create a new IBakeInputGeometryLightingNormals object.

Load(IGeoInputStream &, Geo::u32)

Load an instance of this class from an IGeoInputStream.

Release()

Free this object that was created within the Enlighten libraries.

Save(IGeoStream &, Geo::u32)

Save an instance of this class to an IGeoStream.

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Free this object that was created within the Enlighten libraries.

Expect this to behave in a similar way to calling 'delete(this)'

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