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  • Added an option in GeoRadiosity to switch between per pixel or per mesh probe lighting.
  • Added documentation for the Enlighten SDK 3.10 Release NotesSample implementation and the early access Enlighten SDK 3.10 Release Notes Precompute pipeline API.
  • Added the IPrecompute::ExtractOctreeProbeSet function to simplify the usage of the low level precompute API for automatic probe placement.
  • Deprecated IPrecompInputProbeSet::SetOctreeProbePositions: please use IPrecompute::ExtractOctreeProbeSet instead.
  • The Show Scene Report button in the GeoRadiosity Performance tab now correctly opens the scene report when the default browser is Chrome.
  • Fixed a precompute error "<name> has zero total surface area across all target geometry" when both terrain and regular instances are automatically grouped into radiosity systems.
  • CodeBuildTool now supports building with Visual Studio 2019 with toolset version 14.21 or later. The 2019 configuration builds with toolset 14.21. To build with a different toolset, specify the toolset version: e.g. configuration 1421 builds with the 14.21 toolset. By default, Enlighten builds against Windows SDK 10.0.16229. You can override this in the configuration name: e.g. 1421-16229.
  • Enlighten core libraries are now available for Windows and Xbox One compiled with Visual Studio 2017 15.9.2 (VC tools version 14.16)
  • Enlighten libraries are now built with PS4 SDK 7.008 and Switch NDK 9.3.1

New features

New documentation and samples to accelerate your implementation of Enlighten.

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Simplify implementation of the precompute pipeline in your tools: Enlighten Pipeline library (early access).

Faster precompute for massive worlds. 

  • New probe region object enables simple and efficient implementation of automatic probe placement in a massive world.
  • Group instances, probe regions and cubemaps into zones and limit their radiosity dependencies, to limit the memory usage and time taken by the precompute in a massive world.
  • Group instances by zone to automatically generate radiosity systems during the precompute. 

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  • Added prebuilt binaries compiled with Visual Studio 2017 15.7.1 and MSVC tools version 14.14.26428 for Win32, Win64 and XboxOne
  • CodeBuildTool now supports building with Visual Studio 2017 with MSVC tools version 14.14 or later.
  • Enlighten can now be used in projects compiled with MSVC with the  -std:c++17 option.
  • Enlighten static libraries built with Visual Studio now contain debug information embedded in the .lib files. Separate .pdb files for these libraries are no longer required. This does not affect your ability to debug Enlighten code.

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