This is the documentation for Enlighten.
class Enlighten IPrecompOutputCubeMap
class Enlighten::IPrecompOutputCubeMap
  └>Geo::IGeoSerialisable
    └>Geo::IGeoReleasable
Handle to the precompute output data for cube maps.
This contains the result of the precompute, but not in a compressed form usable by the runtime.
Functions
Name | Description |
---|---|
Create() | Create a new empty IPrecompOutputCubeMap. |
GetBuildParameters() | Read only access to the build parameters for this cube map. |
GetId() | Return the unique ID of this cube map. |
GetLocation() | Access the cube map location. |
GetName() | Get the full name. |
Load(IGeoInputStream &, Geo::u32) | Load an instance of this class from an IGeoInputStream. |
Release() | Free this object that was created within the Enlighten libraries. |
Save(IGeoStream &, Geo::u32) | Save an instance of this class to an IGeoStream. |
static IPrecompOutputCubeMap* Enlighten::IPrecompOutputCubeMap::Create
public: IPrecompOutputCubeMap * Create()
Create a new empty IPrecompOutputCubeMap.
virtual const IPrecompCubeMapBuildParameters* Enlighten::IPrecompOutputCubeMap::GetBuildParameters
public: const IPrecompCubeMapBuildParameters * GetBuildParameters() const
Read only access to the build parameters for this cube map.
Returns
A valid pointer or NULL if this class did not result from a precompute
virtual Geo::GeoGuid Enlighten::IPrecompOutputCubeMap::GetId
public: Geo::GeoGuid GetId() const
Return the unique ID of this cube map.
virtual const Geo::Matrix& Enlighten::IPrecompOutputCubeMap::GetLocation
public: const Geo::Matrix & GetLocation() const
Access the cube map location.
virtual const char* Enlighten::IPrecompOutputCubeMap::GetName
public: const char * GetName() const
Get the full name.
virtual bool Geo::IGeoSerialisable::Load
public: bool Load
(
  IGeoInputStream & stream,
  Geo::u32 section
)
Load an instance of this class from an IGeoInputStream.
The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.
virtual void Geo::IGeoReleasable::Release
public: void Release()
Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'
virtual bool Geo::IGeoSerialisable::Save
public: bool Save
(
  IGeoStream & stream,
  Geo::u32 section
) const
Save an instance of this class to an IGeoStream.
The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.