This is the documentation for Enlighten.
class Geo GeoFrameTime
class Geo::GeoFrameTime
└>Geo::GeoSingleton< GeoFrameTime >
This class measures frame rate and also computes a running average of the last n frames.
It's designed as a singleton.
Variables
Name | Description |
---|---|
tClass * m_Singleton = NULL | Pointer to the singleton instance or NULL if not started. |
const float ms_DefaultFramerate | The framerate to return when there has not yet been enough samples. |
const Geo::s32 ms_NumAverageFrames = 300 | The number of frames to average over. |
Functions
Name | Description |
---|---|
~GeoFrameTime() | Destructor. |
~GeoSingleton() | Destructor clears singleton pointer. |
GeoFrameTime() | Constructor just sets up defaults. |
GeoSingleton() | Constructor initialises singleton pointer. |
Get() | Returns a pointer to the singleton instance. |
GetAbsoluteTime() | Returns number of seconds since the beginning. |
GetAverageFramesPerSecond() | Returns average of frame rate over a number of frames. |
GetAverageFrameTime() | Returns frame time averaged over a number of frames. |
GetConstFramerate() | Get the constant frame rate. |
GetFrameNumber() | Returns number of update calls made. |
GetFramesPerSecond() | Returns current frame rate. |
GetFrameTime() | Returns length of last frame in seconds. |
GetMaximumFrameTime() | Returns the maximum frame time over the same averaged period as GetAverageFrameTime() |
IsAvailable() | Returns true if the singleton is available. |
IsPaused() | Return true if we are paused. |
IsRunningConstFramerate() | Find out if we're running with a constant frame rate. |
Pause(bool) | Pause the timer, handles nested pause calls but they are to be avoided. |
SetConstFramerate(bool, float) | Enable/disable constant frame rate mode and set rate. |
Start() | Setup the singleton instance. |
Stop() | Release the singleton instance. |
Update() | Update the frame time - increments frame number and calculates frame time as elapsed time since last call. |
Geo::GeoFrameTime::~GeoFrameTime
public: ~GeoFrameTime()
Destructor.
Geo::GeoSingleton< tClass >::~GeoSingleton
protected: ~GeoSingleton()
Destructor clears singleton pointer.
Geo::GeoFrameTime::GeoFrameTime
public: GeoFrameTime()
Constructor just sets up defaults.
Geo::GeoSingleton< tClass >::GeoSingleton
protected: GeoSingleton()
Constructor initialises singleton pointer.
tClass * Geo::GeoSingleton< tClass >::Get
public: tClass * Get()
Returns a pointer to the singleton instance.
double Geo::GeoFrameTime::GetAbsoluteTime
public: double GetAbsoluteTime() const
Returns number of seconds since the beginning.
float Geo::GeoFrameTime::GetAverageFramesPerSecond
public: float GetAverageFramesPerSecond() const
Returns average of frame rate over a number of frames.
float Geo::GeoFrameTime::GetAverageFrameTime
public: float GetAverageFrameTime() const
Returns frame time averaged over a number of frames.
float Geo::GeoFrameTime::GetConstFramerate
public: float GetConstFramerate() const
Get the constant frame rate.
Geo::u32 Geo::GeoFrameTime::GetFrameNumber
public: Geo::u32 GetFrameNumber() const
Returns number of update calls made.
float Geo::GeoFrameTime::GetFramesPerSecond
public: float GetFramesPerSecond() const
Returns current frame rate.
float Geo::GeoFrameTime::GetFrameTime
public: float GetFrameTime() const
Returns length of last frame in seconds.
float Geo::GeoFrameTime::GetMaximumFrameTime
public: float GetMaximumFrameTime() const
Returns the maximum frame time over the same averaged period as GetAverageFrameTime()
bool Geo::GeoSingleton< tClass >::IsAvailable
public: bool IsAvailable()
Returns true if the singleton is available.
bool Geo::GeoFrameTime::IsPaused
public: bool IsPaused() const
Return true if we are paused.
bool Geo::GeoFrameTime::IsRunningConstFramerate
public: bool IsRunningConstFramerate() const
Find out if we're running with a constant frame rate.
Geo::s32 Geo::GeoFrameTime::Pause
public: Geo::s32 Pause
(
bool pause
)
Pause the timer, handles nested pause calls but they are to be avoided.
void Geo::GeoFrameTime::SetConstFramerate
public: void SetConstFramerate
(
bool enable,
float rate
)
Enable/disable constant frame rate mode and set rate.
bool Geo::GeoSingleton< tClass >::Start
public: bool Start()
Setup the singleton instance.
void Geo::GeoSingleton< tClass >::Stop
public: void Stop()
Release the singleton instance.
void Geo::GeoFrameTime::Update
public: void Update()
Update the frame time - increments frame number and calculates frame time as elapsed time since last call.
It is assumed that this function is called at the beginning of every frame, so when it is called the first time the frame time is unknown, so it will return FrameNumber == 0, FrameTime == 1/ms_DefaultFramerate, Framerate = ms_DefaultFramerate and AbsoluteTime == 0.