This is the documentation for Enlighten.
class Geo GeoDepthCubeMap
class Geo::GeoDepthCubeMap
  └>Geo::IGeoSerialisable
    └>Geo::IGeoReleasable
A simple storage class for a floating point cube map.
Functions
Name | Description |
---|---|
Create() | Create a new GeoDepthCubeMap. |
GetData(Geo::s32) | Gets the data array for the given face. |
GetData(Geo::s32) | Gets the data array for the given face. |
GetWidth() | Gets the width. |
Load(Geo::IGeoInputStream &, Geo::u32) | Geo::IGeoSerialisable implementation. |
Load(IGeoInputStream &, Geo::u32) | Load an instance of this class from an IGeoInputStream. |
NonCopyable(NonCopyable &&) | Defaulted to allow move. |
operator=(NonCopyable &&) | Defaulted to allow move. |
Release() | Geo::IGeoSerialisable implementation. |
Release() | Free this object that was created within the Enlighten libraries. |
Save(Geo::IGeoStream &, Geo::u32) | Geo::IGeoSerialisable implementation. |
Save(IGeoStream &, Geo::u32) | Save an instance of this class to an IGeoStream. |
SetResolution(Geo::s32) | Sets the resolution. |
SetValue(Geo::s32, Geo::s32, Geo::s32, float) | Sets the value at the given face and (x, y) position. |
static GeoDepthCubeMap* Geo::GeoDepthCubeMap::Create
public: GeoDepthCubeMap * Create()
Create a new GeoDepthCubeMap.
const float* Geo::GeoDepthCubeMap::GetData
public: const float * GetData
(
  Geo::s32 f
) const
Gets the data array for the given face.
float* Geo::GeoDepthCubeMap::GetData
public: float * GetData
(
  Geo::s32 f
)
Gets the data array for the given face.
Geo::s32 Geo::GeoDepthCubeMap::GetWidth
public: Geo::s32 GetWidth() const
Gets the width.
virtual bool Geo::GeoDepthCubeMap::Load
public: virtual bool Load
(
  Geo::IGeoInputStream & stream,
  Geo::u32 section
)
Geo::IGeoSerialisable implementation.
virtual bool Geo::IGeoSerialisable::Load
public: bool Load
(
  IGeoInputStream & stream,
  Geo::u32 section
)
Load an instance of this class from an IGeoInputStream.
The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.
Geo::NonCopyable::NonCopyable
public: NonCopyable
(
  NonCopyable &&
)
Defaulted to allow move.
NonCopyable& Geo::NonCopyable::operator=
public: NonCopyable & operator=
(
  NonCopyable &&
)
Defaulted to allow move.
virtual void Geo::GeoDepthCubeMap::Release
public: virtual void Release()
Geo::IGeoSerialisable implementation.
virtual void Geo::IGeoReleasable::Release
public: void Release()
Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'
virtual bool Geo::GeoDepthCubeMap::Save
public: virtual bool Save
(
  Geo::IGeoStream & stream,
  Geo::u32 section
) const
Geo::IGeoSerialisable implementation.
virtual bool Geo::IGeoSerialisable::Save
public: bool Save
(
  IGeoStream & stream,
  Geo::u32 section
) const
Save an instance of this class to an IGeoStream.
The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.
bool Geo::GeoDepthCubeMap::SetResolution
public: bool SetResolution
(
  Geo::s32 w
)
Sets the resolution.
void Geo::GeoDepthCubeMap::SetValue
public: void SetValue
(
  Geo::s32 f,
  Geo::s32 x,
  Geo::s32 y,
  float value
)
Sets the value at the given face and (x, y) position.