class Enlighten::SystemDataBlock
└>Enlighten::IPrecomputeLoaderSystem
└>Geo::IGeoSerialisable
└>Geo::IGeoReleasable
A System data Block which contains the precompute data required by Enlighten at runtime.
Functions
Name | Description |
---|---|
Create() | Create an empty object. |
Create() | Create an empty object. |
FreeData(Geo::u32) | Free memory data of a optional section. |
FreeData(Geo::u32) | Free memory data of a optional section. |
GetClusterAlbedoWorkspace() | Get cluster albedo workspace. |
GetClusterAlbedoWorkspace() | Get cluster albedo workspace. |
GetHeight(Geo::s32) | Get lightmap height at given lod. |
GetHeight(Geo::s32) | Get lightmap height at given lod. |
GetId() | Get system id. |
GetId() | Get system id. |
GetInputWorkspace() | Get input workspace. |
GetInputWorkspace() | Get input workspace. |
GetLodCount() | Get number of system lod's. |
GetLodCount() | Get number of system lod's. |
GetPrecomputedVisibility() | Get precomputed visibility. |
GetPrecomputedVisibility() | Get precomputed visibility. |
GetRadiosityCore(Geo::s32) | Get radiosity core at given lod. |
GetRadiosityCore(Geo::s32) | Get radiosity core at given lod. |
GetRadiosityNormalTexHeight(Geo::s32) | Get radiosity normal texture height at given lod. |
GetRadiosityNormalTexHeight(Geo::s32) | Get radiosity normal texture height at given lod. |
GetRadiosityNormalTexPixels(Geo::s32) | Get radiosity normal texture pixels at given lod The pixels are stored linearly in a contiguous array. |
GetRadiosityNormalTexPixels(Geo::s32) | Get radiosity normal texture pixels at given lod The pixels are stored linearly in a contiguous array. |
GetRadiosityNormalTexWidth(Geo::s32) | Get radiosity normal texture width at given lod. |
GetRadiosityNormalTexWidth(Geo::s32) | Get radiosity normal texture width at given lod. |
GetSystemDependenciesCount() | Get number of system dependencies. |
GetSystemDependenciesCount() | Get number of system dependencies. |
GetSystemDependency(Geo::s32) | Get dependency system id at index idx. |
GetSystemDependency(Geo::s32) | Get dependency system id at index idx. |
GetUvTransform(Geo::s32, Geo::s32) | Get uv transform for instance idx at given lod. |
GetUvTransform(Geo::s32, Geo::s32) | Get uv transform for instance idx at given lod. |
GetUvTransformsCount() | Get number of uv transforms per lod, which equals the number of instances in the system. |
GetUvTransformsCount() | Get number of uv transforms per lod, which equals the number of instances in the system. |
GetWidth(Geo::s32) | Get lightmap width at given lod. |
GetWidth(Geo::s32) | Get lightmap width at given lod. |
Load(IGeoInputStream &, Geo::u32) | Load an instance of this class from an IGeoInputStream. |
Load(Geo::IGeoInputStream &, Geo::u32) | Load an instance of this class from an IGeoInputStream. |
Release() | Free this object that was created within the Enlighten libraries. |
Release() | Free this object that was created within the Enlighten libraries. |
Save(IGeoStream &, Geo::u32) | Save an instance of this class to an IGeoStream. |
Save(Geo::IGeoStream &, Geo::u32) | Save an instance of this class to an IGeoStream. |
static SystemDataBlock* Enlighten::SystemDataBlock::Create
public: SystemDataBlock * Create()
Create an empty object.
static IPrecomputeLoaderSystem* Enlighten::IPrecomputeLoaderSystem::Create
public: IPrecomputeLoaderSystem * Create()
Create an empty object.
virtual void Enlighten::IPrecomputeLoaderSystem::FreeData
public: void FreeData
(
Geo::u32 section
)
Free memory data of a optional section.
virtual void Enlighten::SystemDataBlock::FreeData
public: virtual void FreeData
(
Geo::u32 section
)
Free memory data of a optional section.
virtual const Enlighten::ClusterAlbedoWorkspaceMaterialData* Enlighten::SystemDataBlock::GetClusterAlbedoWorkspace
public: virtual const Enlighten::ClusterAlbedoWorkspaceMaterialData * GetClusterAlbedoWorkspace() const
Get cluster albedo workspace.
virtual const Enlighten::ClusterAlbedoWorkspaceMaterialData* Enlighten::IPrecomputeLoaderSystem::GetClusterAlbedoWorkspace
public: const Enlighten::ClusterAlbedoWorkspaceMaterialData * GetClusterAlbedoWorkspace() const
Get cluster albedo workspace.
virtual Geo::s32 Enlighten::SystemDataBlock::GetHeight
public: virtual Geo::s32 GetHeight
(
Geo::s32 lod
) const
Get lightmap height at given lod.
virtual Geo::s32 Enlighten::IPrecomputeLoaderSystem::GetHeight
public: Geo::s32 GetHeight
(
Geo::s32 lod
) const
Get lightmap height at given lod.
virtual const Geo::GeoGuid& Enlighten::SystemDataBlock::GetId
public: virtual const Geo::GeoGuid & GetId() const
Get system id.
virtual const Geo::GeoGuid& Enlighten::IPrecomputeLoaderSystem::GetId
public: const Geo::GeoGuid & GetId() const
Get system id.
virtual const Enlighten::InputWorkspace* Enlighten::SystemDataBlock::GetInputWorkspace
public: virtual const Enlighten::InputWorkspace * GetInputWorkspace() const
Get input workspace.
virtual const Enlighten::InputWorkspace* Enlighten::IPrecomputeLoaderSystem::GetInputWorkspace
public: const Enlighten::InputWorkspace * GetInputWorkspace() const
Get input workspace.
virtual Geo::s32 Enlighten::SystemDataBlock::GetLodCount
public: virtual Geo::s32 GetLodCount() const
Get number of system lod's.
virtual Geo::s32 Enlighten::IPrecomputeLoaderSystem::GetLodCount
public: Geo::s32 GetLodCount() const
Get number of system lod's.
virtual const Enlighten::PrecomputedVisibilityData* Enlighten::SystemDataBlock::GetPrecomputedVisibility
public: virtual const Enlighten::PrecomputedVisibilityData * GetPrecomputedVisibility() const
Get precomputed visibility.
virtual const Enlighten::PrecomputedVisibilityData* Enlighten::IPrecomputeLoaderSystem::GetPrecomputedVisibility
public: const Enlighten::PrecomputedVisibilityData * GetPrecomputedVisibility() const
Get precomputed visibility.
virtual const Enlighten::RadSystemCore* Enlighten::IPrecomputeLoaderSystem::GetRadiosityCore
public: const Enlighten::RadSystemCore * GetRadiosityCore
(
Geo::s32 lod
) const
Get radiosity core at given lod.
virtual const Enlighten::RadSystemCore* Enlighten::SystemDataBlock::GetRadiosityCore
public: virtual const Enlighten::RadSystemCore * GetRadiosityCore
(
Geo::s32 lod
) const
Get radiosity core at given lod.
virtual Geo::s32 Enlighten::IPrecomputeLoaderSystem::GetRadiosityNormalTexHeight
public: Geo::s32 GetRadiosityNormalTexHeight
(
Geo::s32 lod
) const
Get radiosity normal texture height at given lod.
virtual Geo::s32 Enlighten::SystemDataBlock::GetRadiosityNormalTexHeight
public: virtual Geo::s32 GetRadiosityNormalTexHeight
(
Geo::s32 lod
) const
Get radiosity normal texture height at given lod.
virtual const Geo::GeoRGBXTextureElement* Enlighten::IPrecomputeLoaderSystem::GetRadiosityNormalTexPixels
public: const Geo::GeoRGBXTextureElement * GetRadiosityNormalTexPixels
(
Geo::s32 lod
) const
Get radiosity normal texture pixels at given lod The pixels are stored linearly in a contiguous array.
virtual const Geo::GeoRGBXTextureElement* Enlighten::SystemDataBlock::GetRadiosityNormalTexPixels
public: virtual const Geo::GeoRGBXTextureElement * GetRadiosityNormalTexPixels
(
Geo::s32 lod
) const
Get radiosity normal texture pixels at given lod The pixels are stored linearly in a contiguous array.
virtual Geo::s32 Enlighten::SystemDataBlock::GetRadiosityNormalTexWidth
public: virtual Geo::s32 GetRadiosityNormalTexWidth
(
Geo::s32 lod
) const
Get radiosity normal texture width at given lod.
virtual Geo::s32 Enlighten::IPrecomputeLoaderSystem::GetRadiosityNormalTexWidth
public: Geo::s32 GetRadiosityNormalTexWidth
(
Geo::s32 lod
) const
Get radiosity normal texture width at given lod.
virtual Geo::s32 Enlighten::IPrecomputeLoaderSystem::GetSystemDependenciesCount
public: Geo::s32 GetSystemDependenciesCount() const
Get number of system dependencies.
virtual Geo::s32 Enlighten::SystemDataBlock::GetSystemDependenciesCount
public: virtual Geo::s32 GetSystemDependenciesCount() const
Get number of system dependencies.
virtual const Geo::GeoGuid& Enlighten::IPrecomputeLoaderSystem::GetSystemDependency
public: const Geo::GeoGuid & GetSystemDependency
(
Geo::s32 idx
) const
Get dependency system id at index idx.
virtual const Geo::GeoGuid& Enlighten::SystemDataBlock::GetSystemDependency
public: virtual const Geo::GeoGuid & GetSystemDependency
(
Geo::s32 idx
) const
Get dependency system id at index idx.
virtual const Geo::Geo2DTransform& Enlighten::IPrecomputeLoaderSystem::GetUvTransform
public: const Geo::Geo2DTransform & GetUvTransform
(
Geo::s32 lod,
Geo::s32 idx
) const
Get uv transform for instance idx at given lod.
virtual const Geo::Geo2DTransform& Enlighten::SystemDataBlock::GetUvTransform
public: virtual const Geo::Geo2DTransform & GetUvTransform
(
Geo::s32 lod,
Geo::s32 idx
) const
Get uv transform for instance idx at given lod.
virtual Geo::s32 Enlighten::IPrecomputeLoaderSystem::GetUvTransformsCount
public: Geo::s32 GetUvTransformsCount() const
Get number of uv transforms per lod, which equals the number of instances in the system.
virtual Geo::s32 Enlighten::SystemDataBlock::GetUvTransformsCount
public: virtual Geo::s32 GetUvTransformsCount() const
Get number of uv transforms per lod, which equals the number of instances in the system.
virtual Geo::s32 Enlighten::SystemDataBlock::GetWidth
public: virtual Geo::s32 GetWidth
(
Geo::s32 lod
) const
Get lightmap width at given lod.
virtual Geo::s32 Enlighten::IPrecomputeLoaderSystem::GetWidth
public: Geo::s32 GetWidth
(
Geo::s32 lod
) const
Get lightmap width at given lod.
virtual bool Geo::IGeoSerialisable::Load
public: bool Load
(
IGeoInputStream & stream,
Geo::u32 section
)
Load an instance of this class from an IGeoInputStream.
The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.
virtual bool Enlighten::SystemDataBlock::Load
public: virtual bool Load
(
Geo::IGeoInputStream & stream,
Geo::u32 section
)
Load an instance of this class from an IGeoInputStream.
The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.
virtual void Geo::IGeoReleasable::Release
public: void Release()
Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'
virtual void Enlighten::SystemDataBlock::Release
public: virtual void Release()
Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'
virtual bool Geo::IGeoSerialisable::Save
public: bool Save
(
IGeoStream & stream,
Geo::u32 section
) const
Save an instance of this class to an IGeoStream.
The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.
virtual bool Enlighten::SystemDataBlock::Save
public: virtual bool Save
(
Geo::IGeoStream & stream,
Geo::u32 section
) const
Save an instance of this class to an IGeoStream.
The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.