Versions Compared

Key

  • This line was added.
  • This line was removed.
  • Formatting was changed.

class Enlighten::IBakeOutputSystemDirect

    └>Geo::IGeoSerialisable
        └>Geo::IGeoReleasable

Baking output for direct lighting.

Functions

NameDescription
Create()

Create a new IBakeOutputSystemDirect.

GetDirectionalIrradianceTexture()

Get the baked directional irradiance into a Geo::GeoFp16Texture texture.

GetFullName()

Get the lightmap name.

GetOutputDirectionalityTexture(Geo::s32)

Get the directional result of the baking into an array of floats (X * Y * 4 values).

GetOutputTexture()

Get the result of the baking into a Geo::GeoFp16Texture texture.

Load(IGeoInputStream &, Geo::u32)

Load an instance of this class from an IGeoInputStream.

NonCopyable(NonCopyable &&)

Defaulted to allow move.

operator=(NonCopyable &&)

Defaulted to allow move.

Release()

Free this object that was created within the Enlighten libraries.

Save(IGeoStream &, Geo::u32)

Save an instance of this class to an IGeoStream.


Anchor
ac6252b057a999d02c3ca499f9412131b
ac6252b057a999d02c3ca499f9412131b

static IBakeOutputSystemDirect* Enlighten::IBakeOutputSystemDirect::Create

...

public: IBakeOutputSystemDirect * Create()

...

Create a new IBakeOutputSystemDirect.


Anchor
a8679d8a372dc66d921eb479a7f3951b7
a8679d8a372dc66d921eb479a7f3951b7

virtual Geo::GeoFp16Texture* Enlighten::IBakeOutputSystemDirect::GetDirectionalIrradianceTexture

...

public: Geo::GeoFp16Texture * GetDirectionalIrradianceTexture() const

...

Get the baked directional irradiance into a Geo::GeoFp16Texture texture.

Each pixel encodes the dominant direction in the RGB components and the rebalancing coefficient inthe A component. Note that the dominant direction is stored as a vector, i.e. its components lie in the [-1,1] interval. This differs to the real-time directional irradiance output, which encodes the [-1,1] interval into the 8-bit range of values in [0,255].


Anchor
ae320cbaef08a8f02aead395651ee13c8
ae320cbaef08a8f02aead395651ee13c8

virtual const char* Enlighten::IBakeOutputSystemDirect::GetFullName

...

public: const char * GetFullName() const

...

Get the lightmap name.


Anchor
ab123127b602d3a6e43cdfe1793ed6a40
ab123127b602d3a6e43cdfe1793ed6a40

virtual Geo::GeoFp16Texture* Enlighten::IBakeOutputSystemDirect::GetOutputDirectionalityTexture

...

public: Geo::GeoFp16Texture * GetOutputDirectionalityTexture
(
    Geo::s32 index
) const

...

Get the directional result of the baking into an array of floats (X * Y * 4 values).


Anchor
ad7c33bdb903b74156505268d2ef02859
ad7c33bdb903b74156505268d2ef02859

virtual Geo::GeoFp16Texture* Enlighten::IBakeOutputSystemDirect::GetOutputTexture

...

public: Geo::GeoFp16Texture * GetOutputTexture() const

...

Get the result of the baking into a Geo::GeoFp16Texture texture.


Anchor
ae5fb810c8f4470cb3c9fcb16c6f7f7fe
ae5fb810c8f4470cb3c9fcb16c6f7f7fe

virtual bool Geo::IGeoSerialisable::Load

...

public: bool Load
(
    IGeoInputStream & stream,
    Geo::u32 section
)

...

Load an instance of this class from an IGeoInputStream.

The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.


Anchor
adaed81b4c59f263dcb4e78c4126f4683
adaed81b4c59f263dcb4e78c4126f4683

Geo::NonCopyable::NonCopyable

...

public: NonCopyable
(
    NonCopyable &&
)

...

Defaulted to allow move.


Anchor
a6abc781e23b8f4864e0b868806e0acbf
a6abc781e23b8f4864e0b868806e0acbf

NonCopyable& Geo::NonCopyable::operator=

...

public: NonCopyable & operator=
(
    NonCopyable &&
)

...

Defaulted to allow move.


Anchor
af6bdf30b42adde386c428e9dc2821eb9
af6bdf30b42adde386c428e9dc2821eb9

virtual void Geo::IGeoReleasable::Release

...

public: void Release()

...

Free this object that was created within the Enlighten libraries.

Expect this to behave in a similar way to calling 'delete(this)'


Anchor
a5b03439626a3dac9b9c27feb1a3978d3
a5b03439626a3dac9b9c27feb1a3978d3

virtual bool Geo::IGeoSerialisable::Save

...

public: bool Save
(
    IGeoStream & stream,
    Geo::u32 section
) const

...

Save an instance of this class to an IGeoStream.

The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.