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class Enlighten::IPrecompSystemCompressedLightTransport

    └>Geo::IGeoSerialisable
        └>Geo::IGeoReleasable

Handle to a compressed SystemLightTransport.

Functions

NameDescription
Create()

Create a new empty IPrecompSystemCompressedLightTransport to load data into.

GetBuildParameters()

Get the build parameters this system was built with.

GetId()

Return the unique ID of this system.

GetLod(Geo::s32)

Access the IPrecompSystemCompressedLightTransport representing the LOD version of the system. GetLod(0) will return the pointer to the main system (i.e. this system)

GetName()

Get the full name.

GetNumLods()

For systems with no LODs generated GetNumLods will return 1 (i.e. the main system is considered to be the first LOD)

Load(IGeoInputStream &, Geo::u32)

Load an instance of this class from an IGeoInputStream.

NonCopyable(NonCopyable &&)

Defaulted to allow move.

operator=(NonCopyable &&)

Defaulted to allow move.

Release()

Free this object that was created within the Enlighten libraries.

Save(IGeoStream &, Geo::u32)

Save an instance of this class to an IGeoStream.


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static IPrecompSystemCompressedLightTransport* Enlighten::IPrecompSystemCompressedLightTransport::Create

...

public: IPrecompSystemCompressedLightTransport * Create()

...

Create a new empty IPrecompSystemCompressedLightTransport to load data into.


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virtual const IPrecompBuildParameters* Enlighten::IPrecompSystemCompressedLightTransport::GetBuildParameters

...

public: const IPrecompBuildParameters * GetBuildParameters() const

...

Get the build parameters this system was built with.


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virtual Geo::GeoGuid Enlighten::IPrecompSystemCompressedLightTransport::GetId

...

public: Geo::GeoGuid GetId() const

...

Return the unique ID of this system.


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virtual const IPrecompSystemCompressedLightTransport* Enlighten::IPrecompSystemCompressedLightTransport::GetLod

...

public: const IPrecompSystemCompressedLightTransport * GetLod
(
    Geo::s32 lodIndex
) const

...

Access the IPrecompSystemCompressedLightTransport representing the LOD version of the system. GetLod(0) will return the pointer to the main system (i.e. this system)


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virtual const char* Enlighten::IPrecompSystemCompressedLightTransport::GetName

...

public: const char * GetName() const

...

Get the full name.


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virtual Geo::s32 Enlighten::IPrecompSystemCompressedLightTransport::GetNumLods

...

public: Geo::s32 GetNumLods() const

...

For systems with no LODs generated GetNumLods will return 1 (i.e. the main system is considered to be the first LOD)


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virtual bool Geo::IGeoSerialisable::Load

...

public: bool Load
(
    IGeoInputStream & stream,
    Geo::u32 section
)

...

Load an instance of this class from an IGeoInputStream.

The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.


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Geo::NonCopyable::NonCopyable

...

public: NonCopyable
(
    NonCopyable &&
)

...

Defaulted to allow move.


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NonCopyable& Geo::NonCopyable::operator=

...

public: NonCopyable & operator=
(
    NonCopyable &&
)

...

Defaulted to allow move.


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virtual void Geo::IGeoReleasable::Release

...

public: void Release()

...

Free this object that was created within the Enlighten libraries.

Expect this to behave in a similar way to calling 'delete(this)'


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virtual bool Geo::IGeoSerialisable::Save

...

public: bool Save
(
    IGeoStream & stream,
    Geo::u32 section
) const

...

Save an instance of this class to an IGeoStream.

The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.