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class Enlighten::IPrecompOutputCubeMap

    └>Geo::IGeoSerialisable
        └>Geo::IGeoReleasable

Handle to the precompute output data for cube maps.

This contains the result of the precompute, but not in a compressed form usable by the runtime.

Functions

NameDescription
Create()

Create a new empty IPrecompOutputCubeMap.

GetBuildParameters()

Read only access to the build parameters for this cube map.

GetId()

Return the unique ID of this cube map.

GetLocation()

Access the cube map location.

GetName()

Get the full name.

Load(IGeoInputStream &, Geo::u32)

Load an instance of this class from an IGeoInputStream.

NonCopyable(NonCopyable &&)

Defaulted to allow move.

operator=(NonCopyable &&)

Defaulted to allow move.

Release()

Free this object that was created within the Enlighten libraries.

Save(IGeoStream &, Geo::u32)

Save an instance of this class to an IGeoStream.


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static IPrecompOutputCubeMap* Enlighten::IPrecompOutputCubeMap::Create

...

public: IPrecompOutputCubeMap * Create()

...

Create a new empty IPrecompOutputCubeMap.


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virtual const IPrecompCubeMapBuildParameters* Enlighten::IPrecompOutputCubeMap::GetBuildParameters

...

public: const IPrecompCubeMapBuildParameters * GetBuildParameters() const

...

Read only access to the build parameters for this cube map.

Returns

A valid pointer or NULL if this class did not result from a precompute


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virtual Geo::GeoGuid Enlighten::IPrecompOutputCubeMap::GetId

...

public: Geo::GeoGuid GetId() const

...

Return the unique ID of this cube map.


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virtual const Geo::Matrix& Enlighten::IPrecompOutputCubeMap::GetLocation

...

public: const Geo::Matrix & GetLocation() const

...

Access the cube map location.


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virtual const char* Enlighten::IPrecompOutputCubeMap::GetName

...

public: const char * GetName() const

...

Get the full name.


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virtual bool Geo::IGeoSerialisable::Load

...

public: bool Load
(
    IGeoInputStream & stream,
    Geo::u32 section
)

...

Load an instance of this class from an IGeoInputStream.

The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.


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Geo::NonCopyable::NonCopyable

...

public: NonCopyable
(
    NonCopyable &&
)

...

Defaulted to allow move.


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NonCopyable& Geo::NonCopyable::operator=

...

public: NonCopyable & operator=
(
    NonCopyable &&
)

...

Defaulted to allow move.


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virtual void Geo::IGeoReleasable::Release

...

public: void Release()

...

Free this object that was created within the Enlighten libraries.

Expect this to behave in a similar way to calling 'delete(this)'


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virtual bool Geo::IGeoSerialisable::Save

...

public: bool Save
(
    IGeoStream & stream,
    Geo::u32 section
) const

...

Save an instance of this class to an IGeoStream.

The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.