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Name | Description |
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BaseSystemSolutionSpace(const Enlighten::RadSystemCore *, IGpuTexture *, eOutputFormat) | Constructor. |
CacheSystemOutputInfo() | Function to cache the pointers and strides for output textures. |
DisableUpdatesAndFreeMemory() | Disable Updates and Free memory. |
GetDeviceTextureFormat(OutputTextureType, eOutputFormat) | Helper function to convert the Enlighten format specifier to a device-specific format. |
GetDirectionalOutputStride() | Returns the row stride of the directional output cpu data. |
GetDoFullSolutionSolveNextFrame() | Gets/sets a flag which determines if we should do a full solve next frame. |
GetIrradianceOutputFormat() | Get the output format if the irradiance texture. |
GetIrradianceOutputStride() | Returns the row stride of the irradiance output cpu data. |
GetOutputPitchInBytes(OutputTextureType) | Returns the pitch that Enlighten should use when writing the output buffer (texture) |
GetOutputPointer(OutputTextureType) | Returns the memory location where Enlighten should write the output data. |
GetOutputTexture(OutputTextureType, bool) | Get the output textures. |
GetOutputTexture(OutputTextureType, bool) | Get the output texture from the solution space. Useful when you use IGpuTextureAllocator to allocate the textures. |
GetRadiosityCore() | Get the immutable Radiosity System core. |
GetRadiosityCore() | Get the RadSystemCore object which this solution space represents. |
GetStale() | Gets/sets a flag which when true indicates that a solution space should have been solved but was not for some reason (e.g. |
HasEnvironmentOnlyBounceData() | Determine if the environment only bounce data is present. Requires excludeEnvironmentInPrimaryBounce="true" in paramset. |
IsReadyForRendering(OutputTextureType) | Returns true if the texture has been solved at least once and is ready for rendering. |
IsReadyForRendering(OutputTextureType) | Returns true if the texture has been solved at least once and is ready for rendering. |
MarkUpdate(Geo::u32) | Sets or clears the update status flag of the given output texture. |
Release() | Free this object that was created within the Enlighten libraries. |
Release() | Release the resources which are owned by this object. |
ReleaseOwnResources() | Releases owned resources. |
SetDoFullSolutionSolveNextFrame(bool) | Gets/sets a flag which determines if we should do a full solve next frame. |
SetGpuTexture(OutputTextureType, IGpuTexture *) | Set the GPU textures on SystemSolutionSpace objects. This should be called via the command processor. |
SetIsReadyForRendering(bool) | Set is ready for rendering textures flag. |
SetStale(bool) | Gets/sets a flag which when true indicates that a solution space should have been solved but was not for some reason (e.g. |
UpdateGpuTextures() | Update the Gpu textures. This should be called on the render thread. Returns true if any work was done. |
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Helper function to convert the Enlighten format specifier to a device-specific format.
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public: virtual Geo::s32 GetOutputPitchInBytes
(
OutputTextureType textureType
)
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Returns the pitch that Enlighten should use when writing the output buffer (texture)
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Returns the memory location where Enlighten should write the output data.
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Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'
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