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Name | Description |
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GetOutputTexture(OutputTextureType, bool) | Get the output texture from the solution space. Useful when you use IGpuTextureAllocator to allocate the textures. |
GetRadiosityCore() | Get the RadSystemCore object which this solution space represents. |
IsReadyForRendering(OutputTextureType) | Returns true if the texture has been solved at least once and is ready for rendering. |
Release() | Free this object that was created within the Enlighten libraries. |
Anchor | ||||
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Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'