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Name | Description |
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Geo::RingBuffer m_CommandBuffer | Buffer of enqueued commands. |
Geo::s64 m_CommandThreadTicks | Time taken to execute commands on the command thread. |
Geo::GeoKeyValueArray< Geo::GeoGuid, BaseCubeMap > m_CubeMapArray | Cube map GUID to data mapping. |
eOutputFormat m_CubemapOutputFormat | Cubemap output format (immutable) |
ProcessingStage m_CurrentStage | The current processing stage in the Enlighten update loop. |
Geo::GeoCriticalSection m_DestroyArrayCriticalSection | Critical section for modifying the to-be-destroyed array. |
Geo::GeoKeyValueArray< Geo::GeoGuid, UpdateManagerLight > m_DirectionalLights | Array of directional lights. |
Geo::GeoMap< Geo::u32, DirectionPalette * > m_DirectionPalettes | Map of DirectionPalettes for use with EPSS. |
Geo::GeoKeyValueArray< Geo::GeoGuid, BaseDynamicObject > m_DynamicObjectArray | Dynamic object GUID to data mapping. |
Geo::GeoAtomic< Geo::u32 > m_EnlightenTaskIndex | Index of next task in the Enlighten task queue. |
Geo::GeoArray< EnlightenTask > m_EnlightenTasks | List of low-level Enlighten tasks to do. |
Geo::GeoKeyValueArray< Geo::GeoGuid, BaseEnvironment > m_EnvironmentArray | Environment GUID to data mapping. |
Geo::GeoEvent m_ExecuteCommandEvent | Handle to event trigger to execute commands. |
UpdateManagerWorkerProperties m_GlobalState | Global solver parameters. |
bool m_InputLightingListDirty | Regenerate the hash of the InputLightingList. |
Geo::u32 m_InputLightingListHash | Hash of the list of InputLightingBuffers. |
PrecisionHint::Value m_InputLightingPrecisionHint | Input lighting precision hint. |
Geo::u32 m_InterpolationInputChangeId | Counter incremented when the list of probe inputs is recreated. |
bool m_InterpolationInputListRecreated | Flag set when the list of probe inputs was recreated. |
Geo::GeoArray< InterpolationInputSet > m_InterpolationInputSets | List of interpolation inputs (ie probe sets with their output) |
Geo::GeoAtomic< Geo::u32 > m_InterpolationTimeUs | Interpolation times in microseconds. |
eOutputFormat m_IrradianceOutputFormat | Irradiance output format (immutable) |
Geo::s64 m_LastUpdateTick | The last time we started to update (used for stats computation). |
Geo::GeoMap< Geo::s32, Geo::s32 > m_LightBankMap | Light bank id to number of updates counter. |
LightMethodSelector * m_LightMethodSelector | Light method selector. |
Geo::GeoKeyValueArray< Geo::GeoGuid, UpdateManagerLight > m_LightsWithoutVisibility | Array of non-directional lights without visibility data. |
Geo::GeoKeyValueArray< Geo::GeoGuid, UpdateManagerLight > m_LightsWithVisibility | Array of non-directional lights with visibility data. |
ILimiter * m_Limiter | Interface to limit amount of Enlighten work performed. |
Geo::GeoAtomic< Geo::u32 > m_NumEnqueuedUpdates | Number of update calls currently in the command queue. |
Geo::GeoArray< Geo::IGeoReleasable * > m_ObjectsToDestroy | Array of objects which need to be destroyed by update manager. |
eOutputFormatByteOrder m_OutputFormatByteOrder | Byte order to output 8-bit textures (immutable) |
Geo::GeoKeyValueArray< Geo::GeoGuid, BaseProbeSet > m_ProbeSetArray | ProbeSet GUID to data mapping. |
Enlighten::IProbeSetManager * m_ProbeSetManager | Probe Sets Manager object that can provide probe weights for interpolation. |
Geo::u32 m_PropertiesHash | Hash of the worker properties. |
bool m_QuitThread | Flag which tells the worker thread to quit the update loop. |
bool m_RecreateInterpolationInputList | Flag set when we need to regenerate the list of probe inputs. |
bool m_RegisterWithProfiler | Flag to indicate that all objects need to be registered with the profiler. |
bool m_SolvedRadiosity | Whether we have completed a solve since the last stats update. |
Geo::s32 m_SolverLightArraySize | Size of the solver light array allocation. |
SolveType m_SolveType | Whether to solve directional irradiance, directional irradiance separately for each colour channel or irradiance only) |
EnlightenProfile * m_StatsProfile | Optional pointer to a statistics profiler. |
Geo::GeoKeyValueArray< Geo::GeoGuid, BaseSystem > m_SystemArray | System GUID to data mapping. |
TaskProcessor * m_TaskProcessors | Multithreaded tasks to execute through the interface. |
Command * m_ThreadCreationCommand | Command to execute on the worker thread on creation. |
IThreadGroup * m_ThreadGroup | Interface to execute asynchronous multithreaded tasks. |
bool m_ThreadRunning | Is the command thread running. |
Geo::s32 m_TotalNumLights | Total number of lights in the current solver array. |
bool m_UseEntireProbeSetSolver | Should we use the EPSS? |
bool m_UseProbeSetLod | Use or not Probe Set LOD. |
Geo::GeoArray< WorkerThreadData * > m_WorkerThreadData | Internal array of working data for each worker thread. |
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Name | Description |
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AddCubeMap(BaseCubeMap *const &) | Add a cube map to the worker. |
AddCubeMap(BaseCubeMap *const &) | Add a cube map to the worker. |
AddCubeMap(BaseCubeMap *const &) | Add a cube map to the worker. |
AddDynamicObject(BaseDynamicObject *const &) | Add a dynamic object to the worker. |
AddDynamicObject(BaseDynamicObject *const &) | Add a dynamic object to the worker. |
AddProbeSet(BaseProbeSet *const &) | Add a probe set to the worker. |
AddProbeSet(BaseProbeSet *const &) | Add a probe set to the worker. |
AddProbeSet(BaseProbeSet *const &) | Add a probe set to the worker. |
AddSystem(BaseSystem *const &) | Add a system to the worker, and allocate any required auxiliary resources. |
AddSystem(BaseSystem *const &) | Add a system to the worker, and allocate any required auxiliary resources. |
AddSystem(BaseSystem *const &) | Add a system to the worker, and allocate any required auxiliary resources. |
AllocateVisibilityData(Geo::s32, Enlighten::eLightType) | Allocates/Frees memory for visibility data. |
BaseWorker(SolveType, eOutputFormat, eOutputFormat, eOutputFormatByteOrder, PrecisionHint::Value, bool, bool, EnlightenProfile *) | Base class constructor. |
Clear() | Remove all objects from the worker, and free memory allocated by the worker. |
Clear() | Remove all objects from the worker, and free memory allocated by the worker. |
ClearCubeMapVolumeTransparency(Geo::GeoGuid const &) | Clears the cube map volume transparency. |
ClearCubeMapVolumeTransparency(Geo::GeoGuid const &) | Clears the cube map volume transparency. |
ClearSystemVolumeTransparency(Geo::GeoGuid const &) | Clears the system volume transparency. |
ClearSystemVolumeTransparency(Geo::GeoGuid const &) | Clears the system volume transparency. |
ComputeDirectionalVisibility(CpuSystem *) | Compute directional light visibility for the given system. |
CopyAlbedoBuffer(CopyAlbedoBufferInfo const &) | Allocate and make a copy of an albedo buffer. |
CopyAlbedoBuffer(CopyAlbedoBufferInfo const &) | Allocate and make a copy of an albedo buffer. |
CopyBounceBuffer(CopyBounceBufferInfo const &) | Allocate and make a copy of an emissive buffer. |
CopyBounceBuffer(CopyBounceBufferInfo const &) | Allocate and make a copy of an emissive buffer. |
CopyEmissiveBuffer(CopyEmissiveBufferInfo const &) | Allocate and make a copy of an emissive buffer. |
CopyEmissiveBuffer(CopyEmissiveBufferInfo const &) | Allocate and make a copy of an emissive buffer. |
CopyEmissiveEnvironment(CopyEmissiveEnvironmentInfo const &) | Allocate and make a copy of an emissive environment. |
CopyEmissiveEnvironment(CopyEmissiveEnvironmentInfo const &) | Allocate and make a copy of an emissive environment. |
CopyGeometryTransparencyBuffer(CopyTransparencyBufferInfo const &) | Allocate and make a copy of a geoemtry transparency buffer. |
CopyGeometryTransparencyBuffer(CopyTransparencyBufferInfo const &) | Copies the geometry transparency buffer. |
CopyInputLightingBuffer(CopyInputLightingBufferInfo const &) | Allocate and make a copy of an input lighting buffer. |
CopyInputLightingBuffer(CopyInputLightingBufferInfo const &) | Allocate and make a copy of an input lighting buffer. |
CopyLightsToSolverArray() | Convert UpdateManagerLights to Enlighten::InputLights in preparation for Enlighten work. |
CopyMaterialTransparencyBuffer(CopyTransparencyBufferInfo const &) | Allocate and make a copy of a material transparency buffer. |
CopyMaterialTransparencyBuffer(CopyTransparencyBufferInfo const &) | Allocate and make a copy of a material transparency buffer. |
CopyProbeOutput(CopyProbeOutputInfo const &) | Allocate and make a copy of Enlighten probe set output. |
CopyProbeOutput(CopyProbeOutputInfo const &) | Allocate and make a copy of Enlighten probe set output. |
CopyRawOutput(CopyRawOutputInfo const &) | Allocate and make a copy of raw Enlighten texture output. |
CopyRawOutput(CopyRawOutputInfo const &) | Allocate and make a copy of raw Enlighten texture output. |
CopyVisibilityBuffer(CopyVisibilityBufferInfo const &) | Allocate and make a copy of a visibility data block. |
CopyVisibilityBuffer(CopyVisibilityBufferInfo const &) | Allocate and make a copy of a visibility data block. |
CpuWorker(SolveType, eOutputFormat, eOutputFormat, eOutputFormatByteOrder, PrecisionHint::Value, bool, bool, EnlightenProfile *, Command *) | Constructor, taking properties which are fixed at creation time. |
DecrementUpdateCounters() | Decrements the update counters for all systems, probe sets, cube maps and light banks. |
DestroyAllWorkerObjects() | Release all the objects this worker constructed. |
DoBounceSolverTask(Enlighten::SolveBounceTask, void *, Geo::u32 &, Geo::u32 &, CpuSystem *) | Call the bounce solver and trigger feedback updates if required. |
DoCubeMapSolve(BaseCubeMap *, WorkerThreadData *) | Do the solve task for a cube map using the working memory of the given thread index. |
DoDynamicObjectInterpolation(BaseDynamicObject *) | Do the interpolation for a single dynamic object, to allow multithreading. |
DoDynamicObjectUpdate() | Runs the probe interpolation tasks for all dynamic objects, non-multithreaded. |
DoEnvironmentUpdate() | Copies the environment values from the application-settable copy to the internal copy. |
DoNextTask(Geo::s32) | Do the next task on the queue using the working memory of the given thread index. |
DoSystemInputLighting(BaseSystem *, WorkerThreadData *) | Do the input lighting task for a system using the working memory of the given thread index. |
DoSystemSolutionSpaceFreeze(CpuSystemSolutionSpace *, Enlighten::InputLightingBuffer *, CpuSystem *, WorkerThreadData *, Geo::u32 &, bool) | Do a freeze of the solution space data. |
DoSystemSolutionSpaceSolve(CpuSystem *, CpuSystemSolutionSpace *, void *, const Enlighten::InputLightingBuffer *, float, bool, bool, Geo::u32 &, Geo::u32 &) | Do a solve of a particular system solution space for a given system and update bounce buffers. |
EnqueueCommand(CommandType &&) | Enqueues a command for later execution by the worker thread, if it is running. |
EnqueueQuitCommand() | Tell the update thread to quit. |
EnqueueRadiosityUpdate() | Enqueue a radiosity update on the worker thread. |
EnsureSolverLightBufferSize() | Ensure the solver light buffer is large enough to store all the lights. |
ExcludesEnvironmentInPrimaryBounce() | Have we requested to solve the environment in secondary bounce only. (ie skip primary bounce) |
ExcludesEnvironmentInPrimaryBounce() | Returns the value of the worker property m_ExcludeEnvrionmentInPrimaryBounce. |
ExecuteCommands() | Executes and destroys commands in the command ring buffer until the buffer is empty. |
FindObject(const Geo::GeoGuid &, BaseSystem *&) | Finds the object with the given GUID. |
FindObject(ObjectType *, ObjectType *&) | Finds the object with the given address. |
FindObject(const Geo::GeoGuid &, BaseProbeSet *&) | Finds the object with the given GUID. |
FindObject(const Geo::GeoGuid &, ObjectType *&) | Finds the object with the given GUID. |
FindObject(const Geo::GeoGuid &, CpuSystem *&) | Specialise the BaseWorker::FindObject to deal with a concrete type here. |
FindObject(const Geo::GeoGuid &, BaseDynamicObject *&) | Finds the object with the given GUID. |
FindObject(const Geo::GeoGuid &, BaseCubeMap *&) | Finds the object with the given GUID. |
FreeVisibilityData(Geo::s32, bool) | Allocates/Frees memory for visibility data. |
GetInputLightingPrecisionHint() | Gets the precision hint for the input lighting buffer,. |
GetLightMethodSelector() | Gets the light method selector. |
GetLightMethodSelector() | Gets the light method selector. |
GetSizeOfProbeInputWorkspaceMemory() | Get the total size of probe set output workspaces. |
GetSizeOfProbeInputWorkspaceMemory() | Get the total size of probe set output workspaces. |
GetSizeOfProbeOutputWorkspaceMemory() | Get the total size of probe set input workspaces. |
GetSizeOfProbeOutputWorkspaceMemory() | Get the total size of probe set input workspaces. |
GetSizeOfWorkingMemory() | Get the size of the working memory required for solving. |
GetSizeOfWorkingMemory() | Get the size of the working memory required for solving. |
GetSizeOfWorkingMemory() | Get the size of the working memory required for solving. |
GetSystemArray() | Returns the array of systems. Used by the GeoMaya plug in to work out when to trigger refreshes. |
InitThreadGroup() | One-time thread group initialisation. |
IsCommandThreadSafe() | Returns true if called on the worker thread, or if no worker thread is running. |
IsCommandThreadSafe() | Returns true if called on the worker thread, or if no worker thread is running. |
IsEnvOnlyUpdateRequired(CpuSystemSolutionSpace *, bool, const Enlighten::InputLightingBuffer *) | Returns true if the EnvOnly feature is enabled and an update is required. |
IsUpdateLimited() | Are we at the limit of the number of allowed enqueued updates, and therefore the update rate is throttled? |
IsUpdateLimited() | Are we at the limit of the number of allowed enqueued updates, and therefore the update rate is throttled? |
IsWorkerThreadRunning() | Whether the worker thread is currently running. |
IsWorkerThreadRunning() | Returns true if a separate worker thread is currently running, false if not. |
LogProfiling(const ObjectType *, F) | Log stats with the profiler using an enclosure. |
MultithreadCpuWorkerCommon(SolveType, eOutputFormat, eOutputFormat, eOutputFormatByteOrder, PrecisionHint::Value, bool, bool, EnlightenProfile *, Command *, IThreadGroup *, ILimiter *, Geo::u64) | Constructor. |
ProbeSetManagerSetMaxWeightForProbeSet(Geo::GeoGuid const &, float) | Set max interpolation weight for a given probe set. |
ProbeSetManagerSetMaxWeightForProbeSet(Geo::GeoGuid const &, float) | Set max interpolation weight for a given probe set. |
PushMultipleObjectsToDestroy(Geo::IGeoReleasable *const *, Geo::s32) | Push a list of objects which has been removed from the worker on to a list to be destroyed by the rendering thread. |
PushObjectToDestroy(Geo::IGeoReleasable *) | Push an object which has been removed from the worker on to a list to be destroyed by the rendering thread. |
ReadInputLightingBuffer(ReadInputLightingBufferInfo const &) | These functions are provided for debugging/visualisation purposes. |
ReadInputLightingBuffer(ReadInputLightingBufferInfo const &) | These functions are provided for debugging/visualisation purposes. |
RecreateInterpolationInputList() | Updates the probe interpolation inputs, if required. |
ReleaseSystemSolutionSpaces(ReleaseSystemSolutionSpacesInfo const &) | Release the solution spaces. |
ReleaseSystemSolutionSpaces(ReleaseSystemSolutionSpacesInfo const &) | Release system solution spaces. |
RemoveAllLights() | Remove all lights. |
RemoveAllLights() | Remove all lights. |
RemoveCubeMap(RemoveInfo const &) | Remove a cube map from the worker (either completely or partially) |
RemoveCubeMap(RemoveInfo const &) | Remove a cube map from the worker (either completely or partially) |
RemoveCubeMap(RemoveInfo const &) | Remove a cube map from the worker (either completely or partially) |
RemoveDirectionalLight(Geo::GeoGuid) | Removes a light with the given GUID from the list of directional lights (if one is found), and frees the associated memory. |
RemoveDynamicObject(RemoveInfo const &) | Remove a dynamic object from the worker. |
RemoveDynamicObject(RemoveInfo const &) | Remove a dynamic object from the worker. |
RemoveDynamicObject(RemoveInfo const &) | Remove a dynamic object from the worker. |
RemoveEmissiveEnvironment(Geo::GeoGuid const &) | Remove the environment with the given id. |
RemoveEmissiveEnvironment(Geo::GeoGuid const &) | Remove the environment with the given id. |
RemoveLight(Geo::GeoGuid const &) | Remove the light with the given id. |
RemoveLight(Geo::GeoGuid const &) | Remove the light with the given id. |
RemoveLightBank(Geo::s32 const &) | Remove a light bank. |
RemoveLightBank(Geo::s32 const &) | Remove a light bank. |
RemoveLightWithoutVisibility(Geo::GeoGuid) | Removes a light with the given GUID from the list of lights without visibility (if one is found), and frees the associated memory. |
RemoveLightWithVisibility(Geo::GeoGuid) | Removes a light with the given GUID from the list of lights with visibility (if one is found), and frees the associated memory. |
RemoveProbeSet(RemoveInfo const &) | Remove a probe set from the worker (either completely or partially) |
RemoveProbeSet(RemoveInfo const &) | Remove a probe set from the worker (either completely or partially) |
RemoveProbeSet(RemoveInfo const &) | Remove a probe set from the worker (either completely or partially) |
RemoveSystem(RemoveInfo const &) | Remove a system from the worker (either completely or partially) |
RemoveSystem(RemoveInfo const &) | Remove a system from the worker (either completely or partially) |
RemoveSystem(RemoveInfo const &) | Remove a system from the worker (either completely or partially) |
RemoveSystem(RemoveInfo const &) | Remove a system from the worker (either completely or partially) |
RemoveSystemFromDependencyLists(BaseSystem *) | Removes the given system from all cached dependency lists. |
RemoveSystemSolutionSpaces(Geo::GeoGuid const &) | Removes the solution spaces from the system. This function will not release the solution spaces. |
RemoveSystemSolutionSpaces(Geo::GeoGuid const &) | Removes the solution spaces from the system. This function will not release the solution spaces. |
ReRegisterObjectsWithProfiler() | Re-register all objects with the profiler. |
RunWorkerThread() | Start the worker thread if it is not already running. |
RunWorkerThread() | Start the worker thread if it is not already running. |
SetAllUpdateCounters(Geo::s32 const &) | Set all system and probe update counters to count. |
SetAllUpdateCounters(Geo::s32 const &) | Set all system and probe update counters to count. |
SetDoFullSolveNextFrame() | Disable temporal coherence so a full solve is performed next frame. |
SetDoFullSolveNextFrame() | Disable temporal coherence so a full solve is performed next frame. |
SetDoIndirectInputLightingNextFrame(Geo::GeoGuid const &) | Sets a flag to run indirect input lighting on the next frame. |
SetDoIndirectInputLightingNextFrame(Geo::GeoGuid const &) | Sets a flag to run indirect input lighting on the next frame. |
SetLightBankUpdateCounter(SetLightBankUpdateCounterInfo const &) | Set a light bank update counter. |
SetLightBankUpdateCounter(SetLightBankUpdateCounterInfo const &) | Set a light bank update counter. |
SetProbeSetManager(IProbeSetManager *const &) | Set a probe set manager. |
SetProbeSetManager(IProbeSetManager *const &) | Set a probe set manager. |
SetProbeSetTransform(SetProbeSetTransformInfo const &) | Set a probe set world-to-local-space transform. |
SetProbeSetTransform(SetProbeSetTransformInfo const &) | Set a probe set world-to-local-space transform. |
SetSystemSolutionSpaces(ISystemSolutionSpace *const *, const Geo::s32, const Geo::s32) | Set the solution spaces used by a system. |
SetSystemSolutionSpaces(ISystemSolutionSpace *const *, const Geo::s32, const Geo::s32) | Set the solution spaces used by a system. |
SetTransparencySamplePositionOffset(SetTransparencySamplePositionOffsetInfo const &) | Sets the transparency sample position offset. |
SetTransparencySamplePositionOffset(SetTransparencySamplePositionOffsetInfo const &) | Sets the transparency sample position offset. |
SetVisibilityBits(SetVisibilityBitsInfo const &) | Sets the visibility block for a (system, light) pair. |
SetVisibilityBits(SetVisibilityBitsInfo const &) | Sets the visibility block for a (system, light) pair. |
SetWorkerProperties(UpdateManagerWorkerProperties const &) | Set the worker global state. |
SetWorkerProperties(const UpdateManagerWorkerProperties &) | Set the worker global state. |
SetWorkerProperties(const UpdateManagerWorkerProperties &) | Set the worker global state. |
ShutdownThreadGroup() | One-time therad group shut down. |
StopWorkerThread() | Signal the worker thread to stop and wait until it quits. |
StopWorkerThread() | Signal the worker thread to stop and wait until it quits. |
TriggerTransparencyVolume(const Enlighten::BoxVolume &) | Triggers a transparency volume. |
TriggerTransparencyVolume(const Enlighten::SphereVolume &) | Triggers a transparency volume. |
TriggerTransparencyVolume(const Enlighten::BoxVolume &) | Triggers a transparency volume. |
TriggerTransparencyVolume(const Enlighten::SphereVolume &) | Triggers a transparency volume. |
UpdateCubeMapDependencyList(BaseCubeMap *) | Creates the cached dependency list for the given cube map. |
UpdateEmissiveEnvironment(UpdateEnvironmentInfo const &) | Update (or add) the environment with the given id. |
UpdateEmissiveEnvironment(UpdateEnvironmentInfo const &) | Update (or add) the environment with the given id. |
UpdateLight(UpdateLightInfo const &) | Update (or add) the light with the given id. |
UpdateLight(UpdateLightInfo const &) | Update (or add) the light with the given id. |
UpdateLightmapBounceBufferData(BaseSystem *) | Update the lightmap bounce buffer data. |
UpdateProbeBounceBufferData(BaseSystem *) | Update the probe bounce buffer data. |
UpdateProbeDependencyList(BaseProbeSet *) | Creates the cached dependency list for the given probe set. |
UpdateRadiosity() | The main radiosity update function. |
UpdateRadiosity() | The main radiosity update function. |
UpdateRadiosity() | The main radiosity update function. |
UpdateSystemDependencyLists(BaseSystem *) | Creates the cached dependency list for the given system, and updates all other lists with the new system. |
WriteVisibilityPointers(void **, BaseSystem *, Geo::s32) | Write ordered list of visibility data pointers for the given system and light bank Returns TRUE if any of the light inputs have changed. |
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Convert UpdateManagerLights to Enlighten::InputLights in preparation for Enlighten work.
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Allocate and make a copy of Enlighten probe set output.
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Allocate and make a copy of Enlighten probe set output.
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Allocate and make a copy of raw Enlighten texture output.
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Allocate and make a copy of raw Enlighten texture output.
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The main radiosity update function.
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GEO_POP_IGNORE_DEPRECATION_WARNING void Enlighten::BaseWorker::UpdateRadiosity
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public: virtual void UpdateRadiosity()
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