This is the documentation for Enlighten.
class Enlighten IPrecompPackedSystem
class Enlighten::IPrecompPackedSystem
└>Geo::IGeoSerialisable
└>Geo::IGeoReleasable
Class encapsulating the geometry and additional data for a system, light-mapped or otherwise.
Functions
Name | Description |
---|---|
Create() | Create a new empty IPrecompPackedSystem that you can load data into. |
Create(const IPrecompBuildParameters *) | Create a new empty IPrecompPackedSystem with tweakable parameters that you can load data into. |
GetBoundingBox() | Return a bounding box of this system. |
GetBuildParameters() | Return a pointer to the build parameters used when creating this system. |
GetId() | Return the unique ID of this system. |
GetLod(Geo::s32) | Access the IPrecompPackedSystem representing the LOD version of the system. GetLod(0) will return the pointer to the main system (i.e. this system) |
GetMaxOutputPixelSize() | Return maximum world pixel size used by this system. |
GetMeshSimpOutput() | Return a pointer to data that describes the result of the mesh simplification. |
GetMinOutputPixelSize() | Return minimum world pixel size used by this system. |
GetName() | Get the full name. |
GetNumInstances() | Return the number of geometry output instances contained within this system. |
GetNumLods() | LOD access For systems with no LODs generated GetNumLods will return 1 (i.e. |
GetOutputHeight() | Return the hight of the system output texture. |
GetOutputWidth() | Return the width of the system output texture. |
GetPackedInstances() | Return a pointer to the output instances. |
GetSurfaceArea() | Return total surface area of this system. |
Load(IGeoInputStream &, Geo::u32) | Load an instance of this class from an IGeoInputStream. |
Release() | Free this object that was created within the Enlighten libraries. |
Save(IGeoStream &, Geo::u32) | Save an instance of this class to an IGeoStream. |
static IPrecompPackedSystem* Enlighten::IPrecompPackedSystem::Create
public: IPrecompPackedSystem * Create()
Create a new empty IPrecompPackedSystem that you can load data into.
static IPrecompPackedSystem* Enlighten::IPrecompPackedSystem::Create
public: IPrecompPackedSystem * Create
(
const IPrecompBuildParameters * params
)
Create a new empty IPrecompPackedSystem with tweakable parameters that you can load data into.
virtual const Geo::GeoBoundingBox& Enlighten::IPrecompPackedSystem::GetBoundingBox
public: const Geo::GeoBoundingBox & GetBoundingBox() const
Return a bounding box of this system.
virtual const IPrecompBuildParameters* Enlighten::IPrecompPackedSystem::GetBuildParameters
public: const IPrecompBuildParameters * GetBuildParameters() const
Return a pointer to the build parameters used when creating this system.
virtual Geo::GeoGuid Enlighten::IPrecompPackedSystem::GetId
public: Geo::GeoGuid GetId() const
Return the unique ID of this system.
virtual const IPrecompPackedSystem* Enlighten::IPrecompPackedSystem::GetLod
public: const IPrecompPackedSystem * GetLod
(
Geo::s32 lodIndex
) const
Access the IPrecompPackedSystem representing the LOD version of the system. GetLod(0) will return the pointer to the main system (i.e. this system)
virtual float Enlighten::IPrecompPackedSystem::GetMaxOutputPixelSize
public: float GetMaxOutputPixelSize() const
Return maximum world pixel size used by this system.
virtual const IMeshSimpOutput* Enlighten::IPrecompPackedSystem::GetMeshSimpOutput
public: const IMeshSimpOutput * GetMeshSimpOutput() const
Return a pointer to data that describes the result of the mesh simplification.
virtual float Enlighten::IPrecompPackedSystem::GetMinOutputPixelSize
public: float GetMinOutputPixelSize() const
Return minimum world pixel size used by this system.
virtual const char* Enlighten::IPrecompPackedSystem::GetName
public: const char * GetName() const
Get the full name.
virtual Geo::s32 Enlighten::IPrecompPackedSystem::GetNumInstances
public: Geo::s32 GetNumInstances() const
Return the number of geometry output instances contained within this system.
virtual Geo::s32 Enlighten::IPrecompPackedSystem::GetNumLods
public: Geo::s32 GetNumLods() const
LOD access For systems with no LODs generated GetNumLods will return 1 (i.e.
the main system is considered to be the first LOD)
virtual Geo::s32 Enlighten::IPrecompPackedSystem::GetOutputHeight
public: Geo::s32 GetOutputHeight() const
Return the hight of the system output texture.
virtual Geo::s32 Enlighten::IPrecompPackedSystem::GetOutputWidth
public: Geo::s32 GetOutputWidth() const
Return the width of the system output texture.
virtual const IPrecompPackedInstance** Enlighten::IPrecompPackedSystem::GetPackedInstances
public: const IPrecompPackedInstance ** GetPackedInstances() const
Return a pointer to the output instances.
virtual double Enlighten::IPrecompPackedSystem::GetSurfaceArea
public: double GetSurfaceArea() const
Return total surface area of this system.
virtual bool Geo::IGeoSerialisable::Load
public: bool Load
(
IGeoInputStream & stream,
Geo::u32 section
)
Load an instance of this class from an IGeoInputStream.
The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.
virtual void Geo::IGeoReleasable::Release
public: void Release()
Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'
virtual bool Geo::IGeoSerialisable::Save
public: bool Save
(
IGeoStream & stream,
Geo::u32 section
) const
Save an instance of this class to an IGeoStream.
The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.