This is the documentation for Enlighten.

Scene tab

The Scene tab allows you to load a scene into GeoRadiosity and to control which data is loaded with the scene.

Load scene

Load a .scene file. The axes specification in the scene definition is applied as a rendering permutation such that scenes from other sources can be visualised with the correct orientation.

Load reference radiosity data

There are multiple runtime solvers available on the Windows platform. If you want to view output from the reference solver then you must choose this data when loading the scene.

Load mesh projection data

Load mesh projection visualisation data with the scene. This checkbox must be selected for the Atlas renderer mode to be available on the Rendering tab.

Load clustering data

Load clustering visualisation data with the scene. This checkbox must be selected for the Cluster renderer to be available on the Rendering tab.

Include console targets

Create console textures when loading the scene. Enable this if the precompute data is to be used on console platforms, otherwise leave it disabled for faster precomputes.

Include mobile targets

Create mobile textures when loading the scene. Enable this if the precompute data is to be used on iOS or Android, otherwise leave it disabled for faster precomputes.

Optimise scene

Place geometry into systems of the size defined by the System size or Voxel size sliders, depending on scene optimisation mode.

Scene Optimisation Mode

Two scene optimisation modes are available. For more on the available optimisation modes, see [Multiple systems and dependencies].

  • Equal Pixel Area — Generates systems of equal pixel area
  • Voxelisation — Generates systems using voxelisation

System size

Specifies the target width/height for a system in the Optimise scene utility. Final systems may be bigger or smaller than this. Only available when Scene Optimisation Mode is set to Equal Pixel Area.

Fully Optimise

Perform the geometry packing operation before running Optimise scene, providing a more accurate estimation of final system size. Only available when Scene Optimisation Mode is set to Equal Pixel Area.

Voxel size

Voxel size in the units of pixel size. Set to 0 to force the precompute to read this parameter from the .paramset file. Only available when Scene Optimisation Mode is set to Voxelisation.

Max dependent sys distance

Max distance in pixel size units between systems for them to be considered dependent. Set this to 0 to make all systems independent of each other. Only available when Scene Optimisation Mode is set to Voxelisation.

Estimate from centre

If enabled the distance between bounding box centres is evaluated, otherwise the actual distance between the bounding boxes is considered.

Refine estimate

If enabled further stages in the precompute will refine the system dependency estimation by additional ray casting, otherwise the system dependencies will be final.

Extract from cache

Extract a scene from precompute output files. See the Debugging section in the Lua Bindings reference.

Reload all

Reload the last scene, light configuration and/or environment light. If you have not yet loaded a scene, this loads the last scene you opened the last time you ran GeoRadiosity. If you have never loaded a scene into GeoRadiosity, this option is hidden.