This is the documentation for Enlighten.
Scene tab
The Scene tab allows you to load a scene into GeoRadiosity and to control which data is loaded with the scene.
Load scene | Load a .scene file. The axes specification in the scene definition is applied as a rendering permutation such that scenes from other sources can be visualised with the correct orientation. |
Load reference radiosity data | There are multiple runtime solvers available on the Windows platform. If you want to view output from the reference solver then you must choose this data when loading the scene. |
Load mesh projection data | Load mesh projection visualisation data with the scene. This checkbox must be selected for the Atlas renderer mode to be available on the Rendering tab. |
Load clustering data | Load clustering visualisation data with the scene. This checkbox must be selected for the Cluster renderer to be available on the Rendering tab. |
Include console targets | Create console textures when loading the scene. Enable this if the precompute data is to be used on console platforms, otherwise leave it disabled for faster precomputes. |
Include mobile targets | Create mobile textures when loading the scene. Enable this if the precompute data is to be used on iOS or Android, otherwise leave it disabled for faster precomputes. |
Optimise scene | Place geometry into systems of the size defined by the System size or Voxel size sliders, depending on scene optimisation mode. |
Scene Optimisation Mode | Two scene optimisation modes are available. For more on the available optimisation modes, see [Multiple systems and dependencies].
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System size | Specifies the target width/height for a system in the Optimise scene utility. Final systems may be bigger or smaller than this. Only available when Scene Optimisation Mode is set to Equal Pixel Area. |
Fully Optimise | Perform the geometry packing operation before running Optimise scene, providing a more accurate estimation of final system size. Only available when Scene Optimisation Mode is set to Equal Pixel Area. |
Voxel size | Voxel size in the units of pixel size. Set to 0 to force the precompute to read this parameter from the .paramset file. Only available when Scene Optimisation Mode is set to Voxelisation. |
Max dependent sys distance | Max distance in pixel size units between systems for them to be considered dependent. Set this to 0 to make all systems independent of each other. Only available when Scene Optimisation Mode is set to Voxelisation. |
Estimate from centre | If enabled the distance between bounding box centres is evaluated, otherwise the actual distance between the bounding boxes is considered. |
Refine estimate | If enabled further stages in the precompute will refine the system dependency estimation by additional ray casting, otherwise the system dependencies will be final. |
Extract from cache | Extract a scene from precompute output files. See the Debugging section in the Lua Bindings reference. |
Reload all | Reload the last scene, light configuration and/or environment light. If you have not yet loaded a scene, this loads the last scene you opened the last time you ran GeoRadiosity. If you have never loaded a scene into GeoRadiosity, this option is hidden. |