This is the documentation for Enlighten.
class Enlighten IPrecomputeLoaderCubeMap
class Enlighten::IPrecomputeLoaderCubeMap
└>Geo::IGeoSerialisable
└>Geo::IGeoReleasable
The Interface to CubeMap data.
Contains the cube map precompute data required by Enlighten at runtime.
Functions
Name | Description |
---|---|
Create() | Create an empty object. |
FreeData(Geo::u32) | Free memory data of an optional section. |
GetId() | Get cube map id. |
GetRadiosityCore() | Get radiosity core. |
GetSystemDependenciesCount() | Get number of system dependencies. |
GetSystemDependency(Geo::s32) | Get dependency system id at index idx. |
Load(IGeoInputStream &, Geo::u32) | Load an instance of this class from an IGeoInputStream. |
Release() | Free this object that was created within the Enlighten libraries. |
Save(IGeoStream &, Geo::u32) | Save an instance of this class to an IGeoStream. |
static IPrecomputeLoaderCubeMap* Enlighten::IPrecomputeLoaderCubeMap::Create
public: IPrecomputeLoaderCubeMap * Create()
Create an empty object.
virtual void Enlighten::IPrecomputeLoaderCubeMap::FreeData
public: void FreeData
(
Geo::u32 section
)
Free memory data of an optional section.
virtual const Geo::GeoGuid& Enlighten::IPrecomputeLoaderCubeMap::GetId
public: const Geo::GeoGuid & GetId() const
Get cube map id.
virtual const Enlighten::RadCubeMapCore* Enlighten::IPrecomputeLoaderCubeMap::GetRadiosityCore
public: const Enlighten::RadCubeMapCore * GetRadiosityCore() const
Get radiosity core.
virtual Geo::s32 Enlighten::IPrecomputeLoaderCubeMap::GetSystemDependenciesCount
public: Geo::s32 GetSystemDependenciesCount() const
Get number of system dependencies.
virtual const Geo::GeoGuid& Enlighten::IPrecomputeLoaderCubeMap::GetSystemDependency
public: const Geo::GeoGuid & GetSystemDependency
(
Geo::s32 idx
) const
Get dependency system id at index idx.
virtual bool Geo::IGeoSerialisable::Load
public: bool Load
(
IGeoInputStream & stream,
Geo::u32 section
)
Load an instance of this class from an IGeoInputStream.
The stream must be ready to read from. You can load sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will load all sections. It is also safe to call this method on an object multiple times with different section arguments to load multiple parts.
virtual void Geo::IGeoReleasable::Release
public: void Release()
Free this object that was created within the Enlighten libraries.
Expect this to behave in a similar way to calling 'delete(this)'
virtual bool Geo::IGeoSerialisable::Save
public: bool Save
(
IGeoStream & stream,
Geo::u32 section
) const
Save an instance of this class to an IGeoStream.
The stream must be ready to write to. You can save sections of an object by passing a bitmask representing the desired sections rather than Iff::AllSectionsMask, which will save all sections that are available.