This is the documentation for Enlighten.
Cluster renderer
For more information about clusters, we recommend to read How Enlighten works.
The Cluster renderer displays scene clustering. This renderer is available only if you select Load Clustering Data when you load the scene in the Scene tab.
Cluster renderer modes
Input Density | Renders the input clusters in false colour. The density of these determines the accuracy of the input lighting. |
Input Lighting | Renders the input clusters as lit by duster input lighting. |
Albedo colours | Render scene clustering with albedo colours applied to the clusters. |
Emissive colours | Render scene clustering with emissive colours applied to the clusters. |
Bounce colours | Render scene clustering with bounce colours applied to the clusters. |
Material colours | Render scene clustering with material transparency greyscale applied to the clusters. |
Geometry transparencies | Render scene clustering with geometry transparency greyscale applied to the clusters. |
Cluster tree levels | Displays the clustering tree levels. |
Input form factors | Displays the pixel form-factors to cluster cuts. |